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02-04-2021, 08:48 AM | #31 |
Three-Pat
Join Date: May 2011
Location: Colorado Springs
Casino cash: $1715053
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02-04-2021, 09:36 AM | #32 | |
M-I-Z-Z-O-U
Join Date: Apr 2001
Location: Kansas City
Casino cash: $1600308
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Quote:
It’s really fantastic. The mercenary component is so fun (fun tactic: if you’re being overwhelmed by one way above your power level, try to lure them to a cliff edge and then Spartan kick them to their demise)
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02-04-2021, 04:54 PM | #33 |
Three-Pat
Join Date: May 2011
Location: Colorado Springs
Casino cash: $1715053
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Lol. Never considered that. Now I will have to do it just because I can.
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02-04-2021, 05:43 PM | #34 | |
M-I-Z-Z-O-U
Join Date: Apr 2001
Location: Kansas City
Casino cash: $1600308
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Quote:
Also, in terms of leveling up the gear you loot from the mercenaries, don't waste your resources on it. That gear will level to your current level when you obtain the LAST item in the set.
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02-04-2021, 06:55 PM | #35 |
Three-Pat
Join Date: May 2011
Location: Colorado Springs
Casino cash: $1715053
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Question, do you ever buy any weapons or armor from the blacksmith? To me it seems like a waste of money as I can get just as good from general game play and looting people I kill.
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Posts: 17,109
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02-04-2021, 07:40 PM | #36 | |
M-I-Z-Z-O-U
Join Date: Apr 2001
Location: Kansas City
Casino cash: $1600308
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Quote:
Very rarely. Occasionally there was something for my build that just worked great or looked cool. You can change the appearance of items to look like others you’ve recovered. So if you really like the visual of a helmet or weapon, you can make it always look that way.
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02-04-2021, 07:50 PM | #37 | |
Three-Pat
Join Date: May 2011
Location: Colorado Springs
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02-05-2021, 08:45 AM | #38 |
'Tis my eye!
Join Date: Aug 2000
Location: Chiefsplanet
Casino cash: $10269900
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I can't believe how much faster DA:I plays in normal.
I'm really glad I committed to the nightmare trophy because it was worth it. Not that the game isn't fun on normal but it's just a lot different. Not only are the enemies less deadly, there's less of them. I mean, on nightmare, the Fallow Mire area was a multi-hour trek. I had to be careful everywhere I went - stepping in the wrong pond resulted in dozens of undead archers that also had poison, arrows and poison being two of the most deadly things in the game on nightmare. And if I engaged them in the wrong place, I risked a stray shot angering the bog fishers. They would be charging me down and dragging me around the map, not allowing me to recover AND producing more undead archers. |
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02-10-2021, 09:35 AM | #39 |
When a nightmare becomes real
Join Date: Nov 2003
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FWIW it's currently $9.99 on Steam.
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02-10-2021, 09:41 AM | #40 |
'Tis my eye!
Join Date: Aug 2000
Location: Chiefsplanet
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It's funny. On nightmare, resistances have virtually no effect. It makes picking anything other than human (+1 skill point to start) useless because everything is just plain deadly - ice mines, fire spells, poison, you're dead in seconds if you aren't very careful. Resistance belts are useless, and resistance tonics only help in really long battles like dragons.
On normal, resistances are ridiculous. I fought a couple of dragons last night and the battles take FOREVER. They have tons of hit points and resistances but so do I, so we just sit there and bash on each other until the dragon dies. Elemental and damage resistances, barrier, and guard as so good on normal that I'm sitting at the Winter Palace quest without having taken the 4 extra potions perk (the first perk I took on nightmare) or the extra tonics slot. I simply don't need potions at all. I guess maybe I should have tried hard mode but I'm almost finished with my last 2 trophies so I'm gonna slog through. |
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02-10-2021, 10:07 PM | #41 |
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Join Date: Jan 2014
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Went on a buying spree around New Year's when games were cheap (Xbox One).
Got through Far Cry 5 and New Dawn, then played through Dead Island 1 and 2 Remastered, and now starting up Dragon Age: Inquisition. Not sure if starting as a human dual-wield rogue was the way to go, and I'm trying not to consult the Internet for the first playthrough, which I know will be chock full of mistakes. Still haven't figured out how tactical mode works yet, and have probably spent too much time in the first big map area (Hinterlands?). What's everyone's favorite playstyle and team setups? |
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02-10-2021, 11:13 PM | #42 | |
'Tis my eye!
Join Date: Aug 2000
Location: Chiefsplanet
Casino cash: $10269900
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Quote:
For team setup, I use the same setup regardless of my character - one tank, one mage, one archer. If I play a warrior or a mage, I use those three. Having the AI run the tank is easy because it's pretty mindless and soaks up damage and aggro. Having the AI run an archer gives you a rogue in the party to unlock doors but the AI absolutely sucks at dual wield, all they do is die. If you're running dual wield rogue, that gives you very high DPS in close range combat so I would go with the other 3 just like I said. That gives you two range and a tank. You could also go with two mages and a tank, since you are the rogue. As for the Hinterlands, that's one of the big pitfalls of the open world. Advance the story when you can, otherwise you'll end up in areas that are way too much for you to handle. |
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02-27-2021, 08:52 PM | #43 | |
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Join Date: Jan 2014
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Quote:
Apparently, it allows you to keep all schematics and recipes from previous playthroughs. Should make nightmare easier since crafting seems necessary to survive. Just got through the game on normal, and will attempt nightmare using a rogue archer artificer or knight tempest. |
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03-01-2021, 09:14 AM | #44 | |
'Tis my eye!
Join Date: Aug 2000
Location: Chiefsplanet
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Quote:
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03-01-2021, 09:15 AM | #45 |
'Tis my eye!
Join Date: Aug 2000
Location: Chiefsplanet
Casino cash: $10269900
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It also only transfers tier 2 schematics and above, so you won't have any cheap, entry level schematics at the start of your next game. The first 10 levels on nightmare are by far the hardest.
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