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Old 07-02-2012, 07:11 PM   #1
Dayze Dayze is offline
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Hmmm.
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Old 07-03-2012, 12:26 AM   #2
beach tribe beach tribe is offline
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Of course I'm gonna buy this again, and be all pissed off because they will have changed something that wasn't broken, and added some useless detail, while ignoring the stuff that really matters like last year with the pre-game introductions. I do still enjoy playing it but come on. When was the last time that updated rosters wasn't the truly the only reason to buy this game?
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Old 07-03-2012, 12:28 AM   #3
beach tribe beach tribe is offline
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I really didn't like the hot and cold crap either. I play hot and cold, I don't need the AI lowering my ratings when I don't play well.
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Old 07-03-2012, 09:20 AM   #4
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I might rent Madden this year to see if this is worth it. This will be the 3rd year that I haven't bought a copy.

I ALWAYS buy NCAA. NCAA has been better than Madden for years now.
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Old 07-03-2012, 04:39 PM   #5
Bump Bump is offline
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can anyone tell me if they addressed any of these issues, which from what I can remember, is the main reason why I finally quit buying madden.

1. Blocking, it's so bad. Your blocking FB never helps and always ignores the guy who is going to tackle you. Pass blocking is pathetic, in 2011, my entire line was 90+ each and still got insta sacked a lot of the time.

2. Play action, it's never been anything other than a guaranteed sack.

3. Linebackers that can jump 20 feet in the air to intercept

4. Corners that don't play the ball and make the play every single time.

5. Can't lead a WR, it's always under thrown. In fact, in 15+ years of playing madden, I've never seen an over thrown pass.

6. Robo QB

7. players morphing through each other all of the time.

8. Vacuum blocks

9. Franchise, I was always an offline franchise guy and it used to be a blast, the last 5 years it was horrible.

10. Players that produce, like rookies that you draft or free agents you pick up can have a 2000 yd season for you and improve the next season from 75-77. That's just stupid. It goes the same way when you have a star player, use D Bowe for example, if he only had 100 yards for you in a season, his rating would remain the same and not go down. Player progression has always been ignored.

11. Animations, there are like 3 or 4 animations for catching the ball, for an example.

12. Great running backs that can't break tackles ever.

13. Defensive line. You can have the best DE's in the game and they won't get sacks, ever.

14. There's never any realism, like a play that got messed up, receiver didn't run the correct route, etc.

15. Impact players don't make much of an impact

16. No injuries unless you sim. Believe it or not, I actually want to see some of my players get injured. It makes it more fun, interesting and real.


has any of that stuff been addressed? I couldn't care any less for the little stupid features they add every year when the actual game I spent $60 on sucks balls.
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Old 07-03-2012, 04:58 PM   #6
Kyle DeLexus Kyle DeLexus is offline
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Quote:
Originally Posted by Bump View Post
can anyone tell me if they addressed any of these issues, which from what I can remember, is the main reason why I finally quit buying madden.

1. Blocking, it's so bad. Your blocking FB never helps and always ignores the guy who is going to tackle you. Pass blocking is pathetic, in 2011, my entire line was 90+ each and still got insta sacked a lot of the time.
haven't heard anything about it
2. Play action, it's never been anything other than a guaranteed sack.
supposed to be fixed
3. Linebackers that can jump 20 feet in the air to intercept
supposed to be fixed
4. Corners that don't play the ball and make the play every single time.
supposed to be fixed
5. Can't lead a WR, it's always under thrown. In fact, in 15+ years of playing madden, I've never seen an over thrown pass.
supposed to be fixed
6. Robo QB
not sure what you mean here
7. players morphing through each other all of the time.
supposed to be fixed
8. Vacuum blocks
haven't heard anything
9. Franchise, I was always an offline franchise guy and it used to be a blast, the last 5 years it was horrible.
They've completely revamped the offline franchise as Coach Mode in connected careers. Not sure if that's good or bad...from first impressions it looks pretty cool to me
10. Players that produce, like rookies that you draft or free agents you pick up can have a 2000 yd season for you and improve the next season from 75-77. That's just stupid. It goes the same way when you have a star player, use D Bowe for example, if he only had 100 yards for you in a season, his rating would remain the same and not go down. Player progression has always been ignored.
It shoulds like in connected careers players will progress or regress based on production and XP earned.
11. Animations, there are like 3 or 4 animations for catching the ball, for an example.
supposed to be fixed
12. Great running backs that can't break tackles ever.
supposed to be fixed
13. Defensive line. You can have the best DE's in the game and they won't get sacks, ever.
supposed to be fixed, although different players play better in different schemes finally. So a 3-4 or a 4-3 actually means something when it comes to signing players and drafting.
14. There's never any realism, like a play that got messed up, receiver didn't run the correct route, etc.
not sure
15. Impact players don't make much of an impact
not sure, but they do have cold and hot streaks still
16. No injuries unless you sim. Believe it or not, I actually want to see some of my players get injured. It makes it more fun, interesting and real.
Not sure, but they said in the connected careers things will happen. He used as an example "you have been scouting a star player and the draft is right around the corner then you find out that player tore an ACL"

has any of that stuff been addressed? I couldn't care any less for the little stupid features they add every year when the actual game I spent $60 on sucks balls.
From what I've been reading most of what you listed has been specifically mentioned as being fixed (or at least improved) with the new engine. The one I really haven't heard much about is blocking.

I'm buying this one. If this years is all hype and no substance I will never buy another Madden again since they are going on and on about how everything has been fixed with the new infinity engine.

I'm pretty excited about it now...hopefully I'm not disappointed in the end.
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Old 07-03-2012, 05:27 PM   #7
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So for an offline franchise player wtf is this connected careers thing? Im assuming I can just make an online franchise and be the only player right?
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Old 07-03-2012, 05:31 PM   #8
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Connected Careers is basically everything in one spot.

You can start an offline franchise just like you could before or you can start an online franchise just like before. The only new thing about is you can have players and coaches in the same franchise. So for instance you could coach the Chiefs in the same online franchise that I play as Cam Newton.
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Old 07-03-2012, 06:19 PM   #9
Thig Lyfe Thig Lyfe is offline
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Originally Posted by Pestilence View Post
Connected Careers is basically everything in one spot.

You can start an offline franchise just like you could before or you can start an online franchise just like before. The only new thing about is you can have players and coaches in the same franchise. So for instance you could coach the Chiefs in the same online franchise that I play as Cam Newton.
Sounds stupid as shit.
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Old 07-04-2012, 01:49 PM   #10
Bump Bump is offline
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Originally Posted by Thig Lyfe View Post
Sounds stupid as shit.
right?
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Old 07-04-2012, 03:10 PM   #11
Kyle DeLexus Kyle DeLexus is offline
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Quote:
Originally Posted by Thig Lyfe View Post
Sounds stupid as shit.
lol I don't get the hate one that, they just made it so you can customize it to how you want to play a league. The commissioner of the created league will be able to say what kind of league it is. For example, you can set it so everyone plays as a QB, or everyone plays as a CB, or everyone plays as a coach, or anyone can play as any position/coach they want.
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Old 07-04-2012, 04:28 PM   #12
Thig Lyfe Thig Lyfe is offline
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lol I don't get the hate one that, they just made it so you can customize it to how you want to play a league. The commissioner of the created league will be able to say what kind of league it is. For example, you can set it so everyone plays as a QB, or everyone plays as a CB, or everyone plays as a coach, or anyone can play as any position/coach they want.
Dumb.
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Old 07-05-2012, 11:17 AM   #13
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I'm anxious to see how NCAA turns out after a few days of its' release. typically, NCAA blows Madden out of the water (IMO, anyway); but it should like Madden may have gotten their stuff together.
I'll need to play the NCAA demo again (assuming it's still there) - I played it when it cam out, and though 'meh'. felt exactly the same to me. Hopefully this isn't the case with Madden. I might actually consider buying Madden if it's not.
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Old 07-05-2012, 10:58 PM   #14
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So if i understand connected careers right,

I could start a superstar and play as say, andrew luck, and play in the same league that my friend is running an online franchise as the chiefs in?
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Old 07-06-2012, 01:37 PM   #15
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So if i understand connected careers right,

I could start a superstar and play as say, andrew luck, and play in the same league that my friend is running an online franchise as the chiefs in?
Correct.
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