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technology 35 41.67%
umpires 49 58.33%
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Old 10-25-2015, 12:54 PM  
cmh6476 cmh6476 is offline
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Is it time to let technology call balls and strikes?

I admit, it has been a bit frustrating to watch the inconsistency in balls and strikes in such critical games, at such critical times this postseason. We know the technology is there, and then the boo jays can't cry about the umps.

What do you think?
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Old 10-25-2015, 06:57 PM   #31
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Originally Posted by chiefzilla1501 View Post
Yeah, but like any other league, that's why you need good oversight to not put up with that shit. It should become obvious right away either to the pitcher or team, or to someone overseeing umpires, that this kind of shit happens.

I do agree that a good use of balls/strikes would be a similar system to tennis. Limited # of challenges per game, but those challenges can be made instantly. That way when pitches are really far off the plate, as with Revere, you can challenge it instantly. And maybe within that system you can build in "margin of error" so that it has to be x% off the strike zone to overturn a strike.
So, if they did challenge, you're saying when a strike is called, if it's a ball on replay, but it's close to a strike, it's should stand because it was close.

That might very well be the stupidest thing you've ever posted, and that's saying a shit ton.
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Old 10-25-2015, 06:57 PM   #32
Mr. Laz Mr. Laz is offline
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Originally Posted by Shaid View Post
Allow 2 challenges a game.
Already happening


We can't challenge strikes unless they implement some kind of computer tracking to begin with. If they are going to computer track the strike zone then the ump might as well use it all the time.

attach it to the inside of the ump's mask and the fans will never even know he's using it.

It's going to happen sooner or later, just do it.
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Old 10-25-2015, 06:59 PM   #33
Mr. Laz Mr. Laz is offline
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Originally Posted by DaneMcCloud View Post
I become as frustrated as anyone with bad strikes and ball calls but taking the game out of the umpire's hand would effectively ruin the game for me.

In many ways, I think that instant replay has destroyed the NFL and making strikes or balls the responsibility of a computer would dehumanize the game.
Doesn't take it out of the ump's hands, it gives him a tool to use to do his job.
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Old 10-25-2015, 07:03 PM   #34
DaneMcCloud DaneMcCloud is offline
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Originally Posted by Mr. Laz View Post
Doesn't take it out of the ump's hands, it gives him a tool to use to do his job.
I'm old school when it comes to baseball.

I'd rather it be a game about humans. I don't even like instant replay in baseball.

I'd rather it remain "pure" and not become a victim of technology.
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Old 10-25-2015, 07:04 PM   #35
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Old 10-25-2015, 07:11 PM   #36
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even with the tech, humans will still **** up the right call
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Old 10-25-2015, 07:34 PM   #37
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Originally Posted by milkman View Post
So, if they did challenge, you're saying when a strike is called, if it's a ball on replay, but it's close to a strike, it's should stand because it was close.

That might very well be the stupidest thing you've ever posted, and that's saying a shit ton.
Unless you're 100% sure that a machine is 100% accurate on tracking a strike, you really want a machine with a margin of error to be overturning borderline strikes/balls? A machine should be used to overturn really obvious balls and strikes. It's no different from all other instant replay where you need 100% confirmation on something to overturn a call.
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Old 10-25-2015, 07:36 PM   #38
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Originally Posted by Mr. Laz View Post
It happens ALL the time in the MLB

inconsistent strike zone
squeezed pitchers
just plain missed calls

I don't want challenges for strikes because it will slow the game waaaaaaay down. Give the ump a google head set with a real time feed to pitch tracking so he can use technology to get the calls right.

The MLB can run test before implementation to see whether umps can accurately use it during a game or not.
1 or 2 challenges a game isn't going to slow the game down much at all. And that's what this should be used for, if at all. And if they do it right, the review can happen in seconds, just like it happens in tennis.
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Old 10-25-2015, 07:41 PM   #39
Molitoth Molitoth is offline
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Absolutely bring consistency and 100% accuracy with electronic strike zones.

I can't comprehend whatsoever how anyone is fine with a human behind home plate placing the outcome of the game on bad call after bad call. WTF people????
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Old 10-25-2015, 07:43 PM   #40
DaneMcCloud DaneMcCloud is offline
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Yay.

The NFL Offices in New York get to determine what's a catch and what's not a catch, often altering the outcome of a game.

Yet several people want the same for a ball or strike?

Wha?
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Old 10-25-2015, 08:06 PM   #41
milkman milkman is offline
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Quote:
Originally Posted by chiefzilla1501 View Post
Unless you're 100% sure that a machine is 100% accurate on tracking a strike, you really want a machine with a margin of error to be overturning borderline strikes/balls? A machine should be used to overturn really obvious balls and strikes. It's no different from all other instant replay where you need 100% confirmation on something to overturn a call.
The idea of replay to challenge balls and strikes is pretty ridiculous.
However, if you are going to use it, then it better be god damned definitive.

Your idea is just a ****ing joke.
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Old 10-25-2015, 08:06 PM   #42
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Originally Posted by Molitoth View Post
Absolutely bring consistency and 100% accuracy with electronic strike zones.

I can't comprehend whatsoever how anyone is fine with a human behind home plate placing the outcome of the game on bad call after bad call. WTF people????
These "electronic strike zones" you are probably imagining are not actually accurate. Many of those pitchtrack boxes on TV are just plain incorrect. They can probably achieve some accuracy for inside and outside, but high/low literally changes for each batter.
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Old 10-25-2015, 08:08 PM   #43
Molitoth Molitoth is offline
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These "electronic strike zones" you are probably imagining are not actually accurate. Many of those pitchtrack boxes on TV are just plain incorrect. They can probably achieve some accuracy for inside and outside, but high/low literally changes for each batter.
The technology is there to automatically adjust the e-strikezone in comparison to a players height in the database.

Now, adjusted to a certain stance... probably not, but I would still hypothesize it is more accurate than a human.
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Old 10-25-2015, 08:10 PM   #44
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Replay strike calls.
Holy snikies games would last 6 hours.
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Old 10-25-2015, 08:34 PM   #45
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The idea of replay to challenge balls and strikes is pretty ridiculous.
However, if you are going to use it, then it better be god damned definitive.

Your idea is just a ****ing joke.
In almost every sport that has replay, leagues focus on obvious mistakes. They try to avoid borderline shit. A call has to be 100% conclusive to overturn a call.

I don't trust machines to be 100% accurate on borderline strikes. But I'm sure you can get pretty close to 100% accurate if you extend the strike zone on a reviewable call. That does a few good things... 1) it takes away incentive to review borderline strikes, which would be annoying; 2) it focuses attention on blatantly missed calls, which is the only purpose I can see for allowing machines track balls/strikes.

I'd just as soon not review balls/strikes at all. But I'm ok with it if it helps overturn pitches that are blatantly off the plate.
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