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08-14-2012, 11:45 PM | #1 |
In Snake We Trust
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Its an improvement over 12 and i kinda like the physics but it looks awkward at times but some animations look good
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08-15-2012, 07:39 AM | #2 |
Veteran
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Hopefully they fix the rubbery animations. I have season pass so I'll report in next friday when I get to try the final build.
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08-15-2012, 07:53 AM | #3 |
Starter
Join Date: Feb 2003
Location: Omaha, NE
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Played on Vita
I downloaded and played a game on the Vita last night. Giants vs. Patriots was the only option. I found the controls were responsive. You can use the touchscreen on the Vita to "draw" routes for the receivers prior to the play which was cool. Overall it looked and played really nice on the Vita.
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08-15-2012, 09:57 PM | #4 |
Sarcasm
Join Date: Dec 2007
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ALL about connected careers mode..
Insane amount of information. http://vassets.ea.com/Assets/Resourc...eersManual.pdf But it looks AMAZING. Last edited by KCrockaholic; 08-15-2012 at 10:06 PM.. |
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08-16-2012, 01:30 AM | #5 |
Sarcasm
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In. Sane. |
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08-16-2012, 04:36 AM | #6 |
Everybody Lies.
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08-16-2012, 12:15 PM | #7 |
Resident Glue Sniffer
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Is EA trying to simulate the action that goes on around the pile when defenders are trying to make a play?
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08-16-2012, 12:19 PM | #8 |
In Search of a Life
Join Date: Nov 2010
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Not impressed with the demo. Game just feels slow. Haven't really seen any "realistic" looking tackles. Guys just run into each other and fall down.
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08-16-2012, 12:21 PM | #9 |
Resident Glue Sniffer
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08-16-2012, 12:27 PM | #10 |
In Search of a Life
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08-16-2012, 12:29 PM | #11 |
I got Rice cookin in the micro
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Fifa is almost flawless. Oh how I wish Madden was the same.
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08-16-2012, 12:29 PM | #12 |
Resident Glue Sniffer
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maybe the based the tackling animation on Deion Sanders.
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08-16-2012, 03:32 PM | #13 |
YOU take YOUR seat
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after watching that video I see that bullshit where the guy should get a sack, the QB makes a "pass" where the ball just goes 2 feet bobbling in the air. I hated that shit so much. NOT BUYING
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08-16-2012, 03:49 PM | #14 |
Caralho
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From that video and playing the demo, I'm not impressed. O-Line blocking animation looks shitty, and it took Jaamal almost 4 seconds to run not even 30 yards
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08-16-2012, 05:08 PM | #15 | |
BAMF!
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It isn't a monopoly. Mecca is correct. No, I am not a lawyer, nor do I claim to be. This just simply isn't a monopoly. EA bought the rights to use NFL names/images. 2K can go out and make a football game that looks similar to EA's madden if they wish (just not too similar), they just don't have permission to use any trademarked images/names the NFL owns.
Hell, 2K can probably make a game that is called "Pro Football 2013", which has 32 teams in 31 cities (2 in NYC), each active roster would have 53 men, etc... as long as they don't have a team in Arizona called the "Arizona Cardinals". They can have a team in KC as long as it is something like, "the KC Cherokees" or something. I'm not sure if they could use the same NFL color schemes for each team tho. I'm surprised somebody like 2K hasn't made this game where the owners of the game are allowed to customize everything, including editing images/rosters/player names, stadium names, etc. I know they wouldn't make much money on it being a yearly release since you could just edit the previous one to play like a new game. Quote:
Do you think Warner Bros. has a monopoly over Batman films? They own the exclusive rights to produce Batman films. I'm sure FOX would love to be able to make a Batman film, but unfortunately they do not have the exclusive rights to do so... much like Sega/2K.
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