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10-24-2016, 10:08 AM | #1 | |
I'm your huckleberry
Join Date: Oct 2012
Location: Northern VA
Casino cash: $7955213
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Posts: 924
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10-24-2016, 12:38 PM | #2 |
Supporter
Join Date: Jul 2011
Casino cash: $3831956
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been watching some streams of this. looks like more of the same, in a good way. However, not gonna pay full price.
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Posts: 10,648
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10-24-2016, 07:23 PM | #3 |
MVP
Join Date: Jan 2013
Casino cash: $1325541
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Just bought it tonight, played for about an hour. Its good, i like it. However, there is a lot that needs to be fixed. It feels super slow, the AI needs reworked, you can't use a battering ram against cities unless they have a wall built. thats just my first thoughts from minimal play.
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Posts: 10,626
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10-25-2016, 02:13 AM | #4 |
MVP
Join Date: Dec 2006
Location: Overland Park
Casino cash: $10020882
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Posts: 19,908
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10-25-2016, 07:13 AM | #5 |
I'm your huckleberry
Join Date: Oct 2012
Location: Northern VA
Casino cash: $7955213
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My first completed game was around 8 hours on quick
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Posts: 924
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10-25-2016, 10:15 AM | #6 |
In Search of a Life
Join Date: Nov 2012
Location: Jefferson City
Casino cash: $1282570
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Research rates compared to building times needs addressed.
My first marathon game on King has me in the Renaissance age around 200 b.c., but building anything takes forever. 60 turns for harbor district but 20 turns a tech.... seems off. And I'm not even focusing on science... or at least not intentionally.
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"Most of us can, as we choose, make of this world either a palace or a prison." –John Lubbock |
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10-25-2016, 01:50 PM | #7 | |
I'm your huckleberry
Join Date: Oct 2012
Location: Northern VA
Casino cash: $7955213
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Quote:
i don't know.. didn't have that issue myself. I had a shit ton of science so most techs took like 4-8 turns and most buildings took 8-9 turns besides wonders of course. Even wonders were only taking 30ish turns. |
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Posts: 924
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10-25-2016, 04:54 PM | #8 |
MVP
Join Date: Jan 2013
Casino cash: $1386454
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Yeah, production is the new king of the resources. Probably need to nerf the science and culture gain and buff the production a bit.
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Posts: 12,735
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11-13-2016, 09:18 PM | #9 |
MVP
Join Date: Jan 2013
Casino cash: $1386454
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So after playing about 150 hours there are a couple OP civs and one that needs major help.
Germany and Sumeria are certainly OP. Sumeria's War Carts are the best unique in the game and can roll just about anything till Pikeman come along. Germany gets a unique for the best district in the game and it gets bonus production from the 2nd best district in the game. Once the Hansa get online Germany can steamroll into any victory type. Scythia and Rome are also pretty powerful as well. Norway is by far the weakest civ as the berserker is costly and simply can not stand against Archers/Crossbow. The naval pillaging mechanic doesn't work as their is very little reason to settle on the coast as the game currently stands. |
Posts: 12,735
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