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05-13-2010, 02:23 PM | #226 | |
oxymoron
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Another hands-on article:
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05-13-2010, 02:30 PM | #227 | |
oxymoron
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And another, this one more bloggy:
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05-13-2010, 03:49 PM | #228 | |
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Quote:
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05-20-2010, 07:49 AM | #229 | |
oxymoron
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Newly-announced planet...
... Hoth! Quote:
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05-20-2010, 03:06 PM | #230 |
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Where is the Wampa?
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05-21-2010, 12:24 PM | #231 |
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I was hoping for some new Hoth stuff today, but no dice. Their official announcement was the same screens as yesterday. Although there is a vidlet that looks pretty cool.
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05-21-2010, 12:54 PM | #232 |
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I like the online comic-book over there.
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05-21-2010, 01:00 PM | #233 |
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Yeah, the new one is really good so far. Much better than the first one.
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05-21-2010, 01:39 PM | #234 |
oxymoron
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I think it just hit me how huge this game is going to be (dimensionally-speaking). They're a year away from release and they've already announced 13 planets.
(Tython, Korriban, Hutta, Ord Mantell, Coruscant, Balmorra, Alderaan, Tatooine, Dromund Kaas, Taris, Belsavis, Voss and now Hoth) |
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05-21-2010, 02:29 PM | #235 | ||
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Quote:
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05-22-2010, 09:17 AM | #236 | |
sorta mod-ish
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05-22-2010, 10:10 AM | #237 | |
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There are well over 50 planets in STO. Most of them have one tiny area where you can beam down. Now if they pull off SWG-style environments over 13 planets, I'll be impressed. Exploring in that game was FUN.
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05-22-2010, 10:12 AM | #238 |
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Holy shit. Well, I know where $14.99 of mine is heading per month starting in a year.
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05-22-2010, 10:27 AM | #239 | |
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I believe there's already more planets in TOR than there were in Galaxies (although my brain's fuzzy, that was so many years ago...). One thing I do remember from Galaxies was a lot of empty, unused space. I don't think you're going to get much of that in TOR, because they're said to be designing every inch of every planet by hand, in typical BioWare fashion. Just thinking logically, if you're going to have 8 classes with 200 hours each of class-specific story content, and (according to them) none of the content is going to be used across classes, you're going to need a lot of space in which to work. As far as the STO comparison goes, this game's the polar opposite of that one in that they haven't even announced (or rumored) space combat yet. Everything to this point is taking place on the ground. |
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05-22-2010, 10:32 AM | #240 |
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I could honestly live WITHOUT space combat. I think adding it to SWG made it needlessly complicated, and they should have focused more on making what was already there BETTER.
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