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08-08-2011, 02:01 PM | |
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Your Chance To Participate In A New Football Phenomenon (Sandbox Simulations)
I apologize if the mods think this is soliciting, and I guess it is, but at the same time it's beta testing a new product developed by long-time planeteers, and it's free.
cdcox and I have been developing a new football game for the thoughtful fan, where players build franchises and compete against each other. A description is below. If you're interested, we're offering the game for free in Year 1 to Chiefsplanet members, with the goal of both giving the system a dry run and also hooking you like Phillip Morris. You can go to www.sandboxsimulations.com to sign up, and use the access code 6Lanier3. Here's the overview: Build and manage a full 53-player roster over multiple seasons, as an offseason activity to give you year-round football Select your personnel to match your offensive and defensive scheme. Every position matters – even your blocking tight end. Realistic and accurate simulations of league games based on head-to-head matchups against other teams in your league. This is essentially a new concept in fantasy football that attempts to simulate as closely as possible the management of a real NFL franchise over a multi-year period. Unlike regular fantasy football, every position on the offense and defense contributes to your success or failure. On special teams, the punter, kicker, and kick returners matter. In Sandbox Football you will build a team – an entire 53-man football team – via an initial draft, and will maintain it year after year in annual rookie drafts, trading periods, and free agency. You compete against teams in your league. In the first year of the game, before the start of the NFL season, you will build your roster by drafting veterans and rookies through separate drafts, and through trades with other teams in the league. Your roster is frozen at the beginning of the NFL season. During the real regular NFL season, you can focus on your traditional fantasy games and perhaps keep on eye on your Sandbox roster as our statistical models build the data on player performances. At the end of the regular NFL season, the Sandbox season begins. There will be 16 games in the season. In real time, the season will run about 8 weeks (2 alternate reality games per week). Game outcomes will be simulated based on the performance of individual players during the just-completed NFL regular season. The simulations, developed by a PhD statistical expert, estimate how individual players will perform in the context of your alternate reality team competing head-to-head against other teams in the league and with the specific team that you have built. The simulations will consider the offensive and defensive schemes that you select. So you can build your roster to support a power running game or a high-flying passing attack. You can run a 3-4 or 4-3 base defense. You can run nickel formations or four-wide receiver sets. You can rotate your DL to keep them fresh. The game is more about building a team than playing video games. So this isn't Madden, but you will have the ability to tweak your game plan to take the best advantage of your roster and the weaknesses of your opponent. Injuries are a factor in the game. If a player is unavailable during weeks 3 through 6 in the NFL, he is also unavailable during the same weeks in the alternate reality season. So roster depth matters. The game simulations are based on the most advanced statistics and the latest research regarding what matters in winning an NFL game. But, the outcomes of the games have a random component, just like real NFL games. The calendar for the alternate reality league year will look something like this: • Jan to Mid March: Alternate Reality regular season and playoffs. • Mid-March to the beginning of NFL season: Roster building through trades, veteran draft (first year), free agent drafts (2nd year and beyond), and rookie draft. • Beginning of NFL season to end of regular NFL season: Alternate reality league is dormant, but the NFL players are generating their performance stats for the up-coming AR league. • Rinse and repeat. Copyright Sandbox Simulations, all rights reserved. We're still finalizing the cost structure, but this won't be an expensive game to play at all. It might range from a few bucks a year to $50 per year, depending on a few factors. Year 1 will require a couple of days of drafting with rather high intensity, but we've got it set up where you can put your draft list together and do customized and automated drafting if you like. So...go! Now! Time to get ready for the draft! Note that we are still in beta testing, so things could change if we find problems in the system. How Free Agency Works: Free Agency will begin before the 2012 season after the rookie draft. Our process is as follows for the 2012 season. In 2013 and beyond there will be minor changes as noted later. 1. We will unveil the list of available free agents so you can check out the talent pool. 2. If you look in "Standings", you will see that you have a salary account value of $1,300. You will use this to sign your veterans to contracts, sign your rookies to contracts, and (in a competitive bidding process) sign free agents to contracts. The cost of a contract is as follows for players already on your roster (both veterans and rookies). $0 - 1 season contract $10 - 2 season contract $22 - 3 season contract $37 - 4 season contract $55 - 5 season contract $76 - 6 season contract $100 - 7 season contract You will sign your existing players to contracts using an interface that we will unveil shortly. If your 53-man roster is set you can spend your $1,300 on your current roster. However, it may be worthwhile to hold some money back so you can compete for free agents. 3. The free agency period begins. Bidding for free agents will be open and competitive. As players come available, teams will be allowed to sign them if they are the high bidder. The contract length is automatically calculated by rounding down the bid to the chart below. Contract Length (Seasons) Salary Points Bid 1 0 to 9 2 10 to 21 3 22 to 36 4 37 to 54 5 55 to 75 6 76 to 99 7 100 or more For example, if you submit the winning bid for a player at a price of 25 salary points, that player becomes yours under a 3-year contract. If you submit a bid for 35 points and win, it’s also a 3-year contract. If you submit a bid for 38 points, it’s a 4-year contract. If you submit a bid for 120 points, it’s a 7-year contract. For the 2012 free agency period, we will enforce the 53-man rule. You will need to cut down to 53 players before the free agency period starts, and if you sign a player to go above 53, you will need to cut a player to stay within the roster limit. NOTE: DON'T CUT YET UNLESS YOU WANT TO. WE'RE STILL FINALIZING THE SYSTEM AND WANT TO BE SURE THAT THIS RULE WORKS IN 2012. 4. Ending Bidding and Ending Free Agency. Bids on an individual player will begin once the first player places a bid. For the 2012 season that bid must be $1 or more. Bidding ends when the existing high bid had not been raised for 72 hours. At that point, the high-bid team is awarded the player under the contract terms described in Step 3. The free agency period in 2012 will end once there have been no bids on any players for 72 hours. 5. Unused Salary Points If you do not use all of your salary points in a given year, they will roll over from year to year. This is experimental and we'll have to see how it works. If it doesn't work, they'll expire each year, or maybe a portion of the points can roll over. Right now, assume they all roll over. 6. Salary Points and Roster Management In the Sandbox system, salary points and the salary cap are used only for acquiring players. You will never have to track the number of salary points “on your roster” and you will never have to cut a player for salary cap reasons. Additionally, you are not obligated to keep a player for the full length of his contract. You can cut him or trade him at any time. However, recognize that it’s a waste of salary points to cut or trade a player before the end of his contract. But it doesn't hamstring you going forward - it's just past money that you wasted. 7. Free Agency and Contract Length - Retaining Your Current Players When a player reaches the end of their contract, they go back into the free agency pool and teams will bid for their services. You are eligible to bid on them to get them back, just like you can bid on any free agents. There is one exception to the rule of free agents going into the free agency pool, as follows: • At the end of the bidding process, you have the opportunity to re-sign your own players by outbidding the high bidder. Your bid must be the minimum points to increase their contract period by a year over the high bid. (Example: your player goes to free agency, and another team bids 50 points for him, which equates to a 4-year contract. You can keep the player by paying 55 points for him, which is the minimum amount for a 5-year contract.) If the high bidder offered a contract of 100 points or more (7-years), you can keep the player by bidding 10% more points than the high bid. 8. Free Agency and Trades If you trade for a player, their contract length is a consideration. Trading for a player with 6 years left on his contract will give you his services for that amount of time (unless you cut him or trade him, or he retires). Trading for a player with 1 year left on his contract means that he’ll go back into the free agency pool at the end of the season. (Of course, you can still retain him via Step 7.) 9. Future Years In future years, the process will be identical to that shown above, with the following exceptions. a. Because you will have a lot of veteran players under contract, you won't need $1,300. You'll get a new annual allotment of signing dollars. We're still working on the exact amount, but it looks like it'll be between $500 and $600. b. In the 2012 season, we will introduce all free agents at once to catch up. In the 2013 season and beyond, the free agency period will occur during the actual NFL season. We will sprinkle the free agents in one division at a time over the course of the season. (The divisions may be randomly selected or we may release a calendar. It doesn't matter that much.) This system should be interesting because some free agents will come available early in the season when you don't know their performance for the year - greater risk, greater reward - while other free agents will come available later in the season when you know what their performance will be, but so does everyone else. c. In the 2013 season and beyond, you will be able to retain more than 53 players through the rookie draft and the main free agency period. You will then have a cutdown period to get to 53 and we will have a final free agency period where you can sign any players who have been cut. In that final period you will have to enforce a 53-man roster, so if you sign a player you have to cut one. 10. When you think about the schedule in 2013 and beyond, it will go like this: a. Sandbox season goes from February through April. b. Rookie draft in May. No 53-man limit. c. Free agency from (likely) September through December, with free agents sprinkled in throughout that period. d. January. Roster cuts to 53. e. Late January. Final free agency period to flesh out rosters and sign players cut in Step d. f. New Sandbox season begins. Last edited by Rain Man; 05-27-2013 at 09:15 AM.. |
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09-17-2011, 10:33 PM | #1771 |
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Long time lurker, first time poster.
My team is ok. No big weakness, unless Kolb fails. Lots of youth and depth. - Oklahoma Outlaws (L2) QB Kevin Kolb Alex D. Smith Bruce Gradkowski HB Marshawn Lynch Mark Ingram Knowshon Moreno Daniel Thomas FB Marcel Reece WR Kenny Britt Mario Manningham Jordy Nelson Josh Morgan Jordan Shipley Kealoha Pilares Stefan Logan TE Jimmy Graham Fred Davis Jacob Tamme LT D'Brickashaw Ferguson Marcus Gilbert LG Carl Nicks Anthony Herrera C Nick Hardwick Joe Hawley RG Marshall Yanda Doug Legursky RT Tyson Clabo Charles Brown DE Jared Allen James Hall Kyle Vanden Bosch Jason D. Jones Kroy Biermann DT Jonathan Babineaux Fred Robbins Antonio Dixon Linval Joseph Brian Price MLB Jerod Mayo Jonas Mouton OLB Lance Briggs Jamar Chaney Keith Rivers Chris Chamberlain Keenan Clayton CB Antoine Cason Antoine Winfield Cedric Griffin Captain Munnerlyn Kelly Jennings Kevin Barnes FS Kerry Rhodes Reggie Nelson Qinton Carter SS Troy Polamalu Reggie Smith K Alex Henery P Adam Podlesh |
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09-18-2011, 12:48 AM | #1772 | |
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That seems like a pretty good team with lots of youth. If most of those players ascend, you'll be in good shape. Other than maybe DT and an OLB position, I don't see a lot of weaknesses. Your key will be whether Kolb shows up.
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09-18-2011, 02:19 AM | #1773 |
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Anchorage Roadkill Rabbits (L1)
QB: Alex Smith, Matt Moore, David Carr HB: Jonathin Smith 3rd Down Back: Ladanian Tomlinson Goal Line Back: Willis McGahee FB: Vonta Leach LT: Doug Free LG: Brandon Albert C: Markice Pouncey RG: Eric Wood RT: Trent Williams Swing Tackle: Bryant McKinnie Backup Interior Linemen C/G: Shaun Lavalou, Bruce Campbell, Darnell Dockery Hood Ornaments: Nate Burleson, Deion Branch, Mohammed Massaquoi, Jacoby Jones, Michael Jenkins, Brandon Gibson, Randy Moss (retired?) TE: Vernon Davis, Kevin Boss, Andrew Quarless Defense NT: Phil Taylor, Isaac Sopoaga LE: Marcus Spears, Jared Odrick RE: Haloti Ngata, Ryan Pickett LOLB: Von Miller, Connor Barwin LILB: Jon Beason, Sean Lee RILB: Lawrence Timmons, Omar Gaither ROLB: Mario Wiliams, Ahmad Brooks CB1: Nnamdi Asomoguah CB2: Champ Bailey CB3: Stanford Routt CB4: Derek Cox CB5: Casseus Vaughn, Devon House FS: Rahim Moore, Glover Quin SS: Antoine Bethea, Madieu Williams, Rashad Johnson PAndy Lee K: David Akers KR: Casseus Vaughn, Jacoby Jones PR: Jacoby Jones, N. Burleson, G. Quin Beason was the rug that tied the room together, but Lee will be a fine replacement this season. |
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09-18-2011, 09:19 PM | #1774 |
I'll be back.
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Tom Brady and Kenny Britt are going to murderize league 1.
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09-19-2011, 12:43 AM | #1775 | |
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Quite the D you've got there, top to bottom. Offense might be an achilles heel for you, though. Who's going to be your starting QB?
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09-19-2011, 07:03 AM | #1776 |
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The 2011-2012 Corona Lights
LT Duane Brown, Eugene Monroe
LG Rob Sims, Andy Levitre C Jason Brown RG Wade Smith, Derek Sherrod RT Bryan Bulaga, Joseph Barksdale QB Matthew Stafford, Cam Newton RB Matt Forte, Roy Helu, Jerious Norwood FB Jacob Hester, Owen Schmitt TE Rob Gronkowski,Dustin Keller WR Mike Williams, Brandon Gibson, Devin Aromashodu WR Plaxico Burress, Brian Robiskie, Greg Salas LDE Chris Long, Ray McDonald, Derrick Morgan LDT Ndamukong Suh, Frank Okam RDT Gerald McCoy, Tyson Alualu RDE Michael Bennett, Everson Griffen LLB Connor Barwin, Erin Henderson, Ernie Sims, Sergio Kindle ILB Patrick Willis, Casey Matthews, Donald Butler RLB Pat Angerer, Travis LaBoy, Brady Poppinga, Antwan Applewhite LCB Vontae Davis, Cary Williams, Rashad Carmichael RCB Leodis McKelvin, Lardarius Webb, Kyle Arrington, (Terrell Thomas,IR) FS Jarrad Page, Glover Quin SS Kenny Phillips, Taylor Mays K Mason Crosby P Michael Koenen |
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09-19-2011, 12:51 PM | #1777 |
AIC
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I dig my team, wish it would show stats and be able to do a depth chart.
QB Aaron Rodgers, Jon Beck, Joe Webb RB Ray Rice, Danny Woodhead, Jacquizz Rodgers, a little weak on depth FB Mike Sellers WR Miles Austin, Mike Thomas, James Jones, Patrick Crayton, Jerricho Cotchery, Edmund Gates, Demaryius Thomas LT Michael Roos, Trent Williams G Dan Connolly, Chilo Rachal, Logan Mankins, Steve Hutchinson C Max unger, Kyle Cook RT Ryan Diem, Langston Walker TE brent celek, Tony Scheffler DE Julius Peppers, JJ Watt, Brandon Graham, Mike Devito, Mike Wright, DT Albert Haynesworth, Dan Williams, Cam Heyward, MLB David Harris, Karlos Dansby, Chris Carter OLB Cam Sheffield, Koa Misi, Rey Maualuga, Quincy Black, Stephen Nicholas CB Charles Woodson, Bryant Mcfadden, Patrick Robinson, Curtis Brown, Zackary Bowman FS TJ Ward, Tom Zbikowski, Malcom Jenkins SS Gerald Sebsabaugh, Husain Abdullah K Ryan Succop P Pat Mcafee |
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09-20-2011, 10:20 AM | #1778 |
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League One
High Point Knob Hills QB Joe Flacco, Chase Daniel, Mark Brunell, Dennis Dixon RB Peyton Hillis, Thomas Jones, Ryan Torain FB Earnest Graham WR Reggie Wayne, Jeremy Maclin, Brad Smith, Jon Baldwin (yes, I have Thomas Jones and Baldwin) LT Anthony Castonzo, Joe Staley, Donald Penn, James Carpenter G Mike Iupati, Chris Kemoatu, Mike Gibson, Tyronne Greene C Mike Pouncey, Geoff Hangartner RT Tyson Clabo, Jeromey Clary TE Dallas Clark, Tony Scheffler DE Will Smith, Randy Stark, Corey Wootton, Vaughn Martin NT Jay Ratliffe, Jurell Casey ILB Patrick Willis, DJ Williams, Wesley Woodyard, Gerald Hayes, Akeem Dent OLB James Anderson, Sean Weatherspoon, Zach Diles, Jason Taylor, Dekoda Watson CB Asante Samuel, Jerraud Powers, Myron Lewis, Byron Westbrook, Keenan Lewis FS Malcom Jenkins, Cody Grimm, Jaiquann Jarrett SS Abram Elam, Sean Jones K Connor mother****ing Barth P Tim Masthay |
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09-25-2011, 05:52 PM | #1779 |
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Holy crap. Torrey Smith had 152 yards and 3 TD today for my team. I wasn't even anticipating him doing anything this year.
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10-05-2011, 11:42 AM | #1780 |
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Do we have a trade deadline or roster cut date yet?
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10-05-2011, 12:11 PM | #1781 |
www.nfl-forecast.com
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10-17-2011, 02:15 PM | #1782 | |
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12-15-2011, 07:40 PM | #1783 |
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Just wondering if you guys have any updates on how the number crunching might be going.
Excited for this thing to begin.
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12-16-2011, 12:27 AM | #1784 |
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cdcox has the running game coding done and is now working on the passing game coding. There's some other business design stuff going on, too. It'll be a crunch to get it done in time for a Sandbox Season 1, but we're pushing. Thanks for asking.
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12-30-2011, 07:41 AM | #1785 |
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Sandboxers:
I'm looking for a good corner, defensive tackle, right tackle or 4-3 outside linebacker. I have the following players for trade: DE Chris Clemons (12 sacks, 44 QB pressures) DE Charles Johnson (10 sacks, 32 QB pressures) DE Andre Carter (11 sacks, 24 QB pressures) OLB Sam Acho (37 tackles, 6 sacks) MLB EJ Henderson (102 tackles) I'll also move other players if you need a backup because you're trading a player at a position where you only have two players. This works both ways, mind you, because I only have 4 defensive ends.
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