Thread: Video Games Starcraft II!
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Old 05-20-2007, 04:54 AM   #16
RedDread RedDread is offline
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Quote:
Originally Posted by TrickyNicky
I'm sure it will be a good to great RTS, but their are so many RTS's on the market that I don't know if it will be a huge hit in the US.
I can't think of another PC game that has been this highly anticipated. Half Life 2 was probably it before this announcement but that appealed to a smaller segment of gamers than this will.

If it doesn't suck I guarantee that it will be a phenomenon that will surpass any previous PC game in terms of units sold. I mean hell, it's the national pastime in South Korea.

http://en.wikipedia.org/wiki/Starcraft

Quote:
Reception

StarCraft was the number-one selling PC Game of 1998, selling over 9.5 million copies worldwide.[1] As of 2006, over a third of total sales, or 3.5 million copies, have been sold in South Korea.[4] Blizzard's Battle.net online gameplaying service grew over 800 percent after StarCraft's release.[32] StarCraft remains one of the most popular online games in the world.[33]

StarCraft received a star on the floor of the Metreon as part of the Walk of Game in San Francisco in early 2006.[34] IGN rated the game as the 7th best on its Top Games of All Time in both 2003 and 2005 edition, calling it the "best real time strategy game ever made". It also placed #2 among PC games, behind Sid Meier's Civilization II.[35][36] Gamespot named StarCraft one of the greatest games of all time.[34]

Not without criticism, the game suffers from "coarse resolution".[37] It was also noted at release for the problem of "rushing" during multi-player mode, or allowing players to swiftly conquer one another by attacking first instead of allowing time to build up forces, though rushing has since developed into a normal feature of game play and strategy.[38]

[edit] Legacy

Main article: StarCraft professional competition

After its release StarCraft grew in popularity in South Korea, establishing a successful Pro-gaming Scene.[39] Pro-gamers in South Korea are TV stars. Starcraft Games are broadcasted over three television channels dedicated to the Professional Gaming Scene.[40] Pro-gamers in South Korea have gained television contracts, sponsorships, and tournament prizes allowing the most famous player, Lim Yo-Hwan (known in-game as SlayerS `BoxeR`)[41] to gain a fanclub of over half a million people.[4] Professional gamers dedicate a lot of time in playing StarCraft to prepare for the highly competitive Leagues. Lee Yun-Yeol, a Terran player known as [Red]NaDa, reported earnings in 2005 of $200,000 USD.[33]
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