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hometeam 01-27-2013 01:12 PM

yep they or something just knocked server out

Setsuna 01-27-2013 01:51 PM

LOL 11K people in que in front of me. Screw that.

hometeam 01-27-2013 02:32 PM

havent got a que yet but do keep getting dcs/server crashes

character i have been playing - Shadowfalx

Nightfyre 01-27-2013 03:56 PM

Man, servers went down just as I was getting to Piety. Seriously, just dropped my portal, getting ready to go in after taking an hour and a half roughly to get there from the last waypoint. LMAO It has been the story of these last couple days.

Bump 01-27-2013 04:36 PM

Quote:

Originally Posted by Nightfyre (Post 9355591)
Man, servers went down just as I was getting to Piety. Seriously, just dropped my portal, getting ready to go in after taking an hour and a half roughly to get there from the last waypoint. LMAO It has been the story of these last couple days.

ya, I hope that get that fixed soon.

jd1020 01-27-2013 09:48 PM

just started killing act 2 boss on my remake, down to half hp and all of a sudden my guy wont stop attacking him and I die. When I tried to use my portal to get back in I get kicked from the server because "Instance does not belong to the owner."

WTF???????????????????????

Now I have to clear all 15 or so of those ****ing stair levels just to get back.

Setsuna 01-29-2013 02:37 PM

Been getting kicked periodically today. Was in the Brutus dungeon and just got kicked. Foresee me doing it all over again with a different style room. Awesome.

Setsuna 01-29-2013 03:12 PM

Back into the Prison. Got booted AGAIN. Done for now.

Bump 01-30-2013 01:44 AM

Almost level 50.

My guy is panning out alright, I still need more survivability and in the middle of Act 2, cruel.

2h mace, I use ground slam and heavy strike mostly. I need better gear with linked sockets. I have ground slam linked to added fire damage and thats pretty awesome and heavy strike linked to +melee damage. It's pretty clear that this game is all about them linked sockets, it's pretty awesome.

http://www.pathofexile.com/passive-s...8O8i_z3fZI974=

Mr. Laz 01-30-2013 10:28 AM

Quote:

Originally Posted by Bump (Post 9363843)
Almost level 50.

My guy is panning out alright, I still need more survivability and in the middle of Act 2, cruel.

2h mace, I use ground slam and heavy strike mostly. I need better gear with linked sockets. I have ground slam linked to added fire damage and thats pretty awesome and heavy strike linked to +melee damage. It's pretty clear that this game is all about them linked sockets, it's pretty awesome.

http://www.pathofexile.com/passive-s...8O8i_z3fZI974=

You can make a character really good by making/upgrading a quality full set of equipment.

Bump 01-30-2013 01:06 PM

Quote:

Originally Posted by Mr. Laz (Post 9364275)
You can make a character really good by making/upgrading a quality full set of equipment.

ya, I just refuse to spend any of my orbs until I feel like I absolutely need to. Like if I'm dying or too much. I'm sure some of these harder to find orbs will be more common in the next level, but I don't like wasting shit.

Imon Yourside 01-30-2013 01:23 PM

Haven't had a chance to play much lately, lvl 31 and kind of stuck on the act 3 chick that throws lightning balls...Can't do enough damage fast enough to kill her.

Mr. Laz 01-30-2013 01:23 PM

Quote:

Originally Posted by Bump (Post 9364908)
ya, I just refuse to spend any of my orbs until I feel like I absolutely need to. Like if I'm dying or too much. I'm sure some of these harder to find orbs will be more common in the next level, but I don't like wasting shit.

:thumb:

Setsuna 01-31-2013 02:40 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9364978)
Haven't had a chance to play much lately, lvl 31 and kind of stuck on the act 3 chick that throws lightning balls...Can't do enough damage fast enough to kill her.

All about dat lightning resist. The items are around I'm sure. Just grind till you get some? Or reset skill points to elemental resist. I'm going to invest pretty heavily in those for all my characters. I don't like getting raped before I get a chance to swing my weapon on an enemy.

Imon Yourside 01-31-2013 02:53 PM

Quote:

Originally Posted by Sandusksuna (Post 9368109)
All about dat lightning resist. The items are around I'm sure. Just grind till you get some? Or reset skill points to elemental resist. I'm going to invest pretty heavily in those for all my characters. I don't like getting raped before I get a chance to swing my weapon on an enemy.

Ya i'm just leveling up but at lvl 32 in a lvl 28 area it's slow going. May need to open the game up to help to keep going.

NewChief 01-31-2013 03:32 PM

Quote:

Originally Posted by Bump (Post 9363843)
Almost level 50.

My guy is panning out alright, I still need more survivability and in the middle of Act 2, cruel.

2h mace, I use ground slam and heavy strike mostly. I need better gear with linked sockets. I have ground slam linked to added fire damage and thats pretty awesome and heavy strike linked to +melee damage. It's pretty clear that this game is all about them linked sockets, it's pretty awesome.

http://www.pathofexile.com/passive-s...8O8i_z3fZI974=

That skill tree is insane.

Despite that skill tree, do players, in practice, end up with very similar builds? I mean, are there agreed upon "best" builds that most people choose, or have they done a good job of balancing?

Fishpicker 01-31-2013 04:06 PM

Quote:

Originally Posted by NewChief (Post 9368249)
That skill tree is insane.

Despite that skill tree, do players, in practice, end up with very similar builds? I mean, are there agreed upon "best" builds that most people choose, or have they done a good job of balancing?

builds are pretty diverse. there are strategies to keep in mind but a player can do whatever they want regardless of where (determined by class) they start. the one thing that most builds have in common is that they focus on defensive/life/resist skills and supplement that with a few offensive points. Dabbling in multiple offensive areas doesn't work well. players need to decide on a path and commit to it to be effective.

the builds can be altered later with re-spec points. So if you make a minor mistake you can subtract points that have been allocated to nodes and put them elsewhere.

Bump 01-31-2013 05:56 PM

Quote:

Originally Posted by NewChief (Post 9368249)
That skill tree is insane.

Despite that skill tree, do players, in practice, end up with very similar builds? I mean, are there agreed upon "best" builds that most people choose, or have they done a good job of balancing?

there are definitely best skills for each class. Right now I'm pretty sure all Marauders are going for the same things for the most part. I watched some builds of the week on youtube and there are some cool things you can do that I never would have thought of. It's still early as most players are in mid game probably.

Setsuna 01-31-2013 06:06 PM

It all depends on the dungeon shards you acquire in end game. If you are fire based, lightning based, etc and there is a boss with 50% fire, lightning, etc resist you just can't go. Unless you have more than 2 people in your group. I feel like all endgame shards will have some kind of elemental debuff. Might as well spend points in as many resist talents as you can. That's what I'm doing.

Fishpicker 01-31-2013 09:37 PM

is there still a cap on resist percentages?

the real killers are the chilled/frozen, burning, and shocked states. stunned is a problem too

Mr. Laz 01-31-2013 09:46 PM

Quote:

Originally Posted by Fishpicker (Post 9369021)
is there still a cap on resist percentages?

the real killers are the chilled/frozen, burning, and shocked states. stunned is a problem too

gotta have a unfreeze pot all the time once you get to higher levels

Mr. Laz 01-31-2013 09:57 PM

as for bosses and resists, use rings to supplement your protection.

sometimes you will find white rings with decent base resist(above the little blue line)

you can use the Orb of Alchemy to upgrade it from white to yellow but it still keeps the inherent/base number. So your white ring with 25% lightning resist will turn in to an yellow ring with 25% lightning resist + 3 or 4 other magical benefits.

Orb of Alchemy is your best friend ...

1. change number of sockets you want (Jeweller's Orb)
2. change links to make sure they are all attached(orb of fusing)
3. change color of sockets to fit your skills (Chromatic Orb)
if those work ...
4. boom, Orb of Alchemy to convert the plain white item to rare yellow but keep all the links/sockets

life blood of building a character imo


fyi - much easier to just find the item with number of sockets than use jeweller's orb ... at least for higher number sockets.

I listed them in the order you should probably do them in ... it just works better. Sockets > Links > Color > upgrade item.

btw if you find an item with proper sockets etc you can use Orb of Scouring to remove unwanted properties. Sockets/Links are usually more valuable.

Imon Yourside 01-31-2013 10:29 PM

Quote:

Originally Posted by Fishpicker (Post 9369021)
is there still a cap on resist percentages?

the real killers are the chilled/frozen, burning, and shocked states. stunned is a problem too

Stunned is my biggest pitfall, you can't do anything for like 3 seconds...or at least I can't. :(

Bump 01-31-2013 10:50 PM

Quote:

Originally Posted by Fishpicker (Post 9369021)
is there still a cap on resist percentages?

the real killers are the chilled/frozen, burning, and shocked states. stunned is a problem too

80 resis is the cap I believe.

Imon Yourside 01-31-2013 10:57 PM

Quote:

Originally Posted by Bump (Post 9369210)
80 resis is the cap I believe.

So I take it you are really enjoying the game now eh? Good to see, I think it's so different than any other Action RPG that it should have staying power.

Fishpicker 01-31-2013 11:02 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9369149)
Stunned is my biggest pitfall, you can't do anything for like 3 seconds...or at least I can't. :(

yeah it's a bitch. if you make your way down to the bottom left of the skill tree you can pick up unwavering stance. that's a long way to go for characters other than marauders and duelists. I know there's some gear than can reduce stun duration % if you get the right magic enchantment on it. i think it might be a mask but i cant remember.

Bump 01-31-2013 11:03 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9369220)
So I take it you are really enjoying the game now eh? Good to see, I think it's so different than any other Action RPG that it should have staying power.

ya, it's a very nice game! love it

Bump 01-31-2013 11:04 PM

Quote:

Originally Posted by Fishpicker (Post 9369230)
yeah it's a bitch. if you make your way down to the bottom left of the skill tree you can pick up unwavering stance. that's a long way to go for characters other than marauders and duelists. I know there's some gear than can reduce stun duration % if you get the right magic enchantment on it. i think it might be a mask but i cant remember.

ya, unwavering stance is awesome. Along with blood magic and resolute technique.

Right now I'm working my way up, going for more life and amplify. Im just going for a ground slam slammer, so amplify will increase radius and add damage to it. Now I just need at least a 5 linked piece.

Setsuna 02-01-2013 07:52 AM

Linked sockets? I iz confused. :shrug:

Mr. Laz 02-02-2013 08:56 PM

Quote:

Originally Posted by Sandusksuna (Post 9369577)
Linked sockets? I iz confused. :shrug:

check out your armor

various things to note:

number of sockets
color of sockets (have to match skill gem color)
also tiny little connections between sockets


what those connections(links) do is allow a support gem in one socket to effect a gem in another linked socket.

ex: Green skill gem Poison Arrow in one socket linked to Multiple Projectile support gem in another socket.

result: when you shoot a 3 Poison Arrows come out instead of 1


Multiple support gems can effect a single skill gem IF they are all connected with links.

ex: Poison Arrow + Multiple Project + Increase AOE + Increased Duration

Result: 3 Poison arrow with 30% increase cloud that last 30% longer



You can really make skills more effective by using support gems.

Bump 02-02-2013 09:55 PM

ya, linked sockets are what you really want later on.

I use Ground Slam, my build is pretty much just a ground slammer.

Right now I have a 4 link chest piece, 3 red and 1 green sockets. so I put Ground slam in there than add attack speed (green support gem) and added fire damage and life on hit (red support gems). And that means only when I use ground slam, it has increased attack speed (30% currently) + 34% physical damage added as fire + 34 life on hit. So I just made Ground Slam super awesome!

This game SHITS on D3

Setsuna 02-02-2013 10:21 PM

Quote:

Originally Posted by Mr. Laz (Post 9373505)
check out your armor

various things to note:

number of sockets
color of sockets (have to match skill gem color)
also tiny little connections between sockets


what those connections(links) do is allow a support gem in one socket to effect a gem in another linked socket.

ex: Green skill gem Poison Arrow in one socket linked to Multiple Projectile support gem in another socket.

result: when you shoot a 3 Poison Arrows come out instead of 1


Multiple support gems can effect a single skill gem IF they are all connected with links.

ex: Poison Arrow + Multiple Project + Increase AOE + Increased Duration

Result: 3 Poison arrow with 30% increase cloud that last 30% longer



You can really make skills more effective by using support gems.

Aha. Thanks! :thumb:

Quote:

Originally Posted by Bump (Post 9373587)
ya, linked sockets are what you really want later on.

I use Ground Slam, my build is pretty much just a ground slammer.

Right now I have a 4 link chest piece, 3 red and 1 green sockets. so I put Ground slam in there than add attack speed (green support gem) and added fire damage and life on hit (red support gems). And that means only when I use ground slam, it has increased attack speed (30% currently) + 34% physical damage added as fire + 34 life on hit. So I just made Ground Slam super awesome!

This game SHITS on D3

LMAO I can imagine.

Fishpicker 02-03-2013 02:09 AM

just before the last wipe I crafted a set of holy chainmail for my templar. it had 5 connected sockets. I put in Ice Spear + spell totem + greater multiple projectiles + cold to fire conversion + elemental proliferation

the result was I could raise a totem that would shoot 5 ice spears every half second. the ice spears would chill/freeze enemies and set them on fire for a nice DoT. any enemies that got close to the frozen & burning foes would get chilled and burned also.

the mana cost was insane but the totems did all the work. it actually saves mana when you attach spell totem support gem because the totem will just keep on casting the spells repeatedly.

Mr. Laz 02-03-2013 11:12 AM

yea, i made an ice templar to i was sporting dual wands that gave me about 200-300% spell/elemental damage increase. I had 2 totem skill and had ice skills of my own as well.

brutal ... i could fling 12+ ice bolts at a time


I could destroy a room with ice in seconds

Imon Yourside 02-03-2013 10:15 PM

Quote:

Originally Posted by Mr. Laz (Post 9374272)
yea, i made an ice templar to i was sporting dual wands that gave me about 200-300% spell/elemental damage increase. I had 2 totem skill and had ice skills of my own as well.

brutal ... i could fling 12+ ice bolts at a time


I could destroy a room with ice in seconds

Now you tell me, my Templar is fudged. :(

Fishpicker 02-03-2013 11:05 PM

show us your passive tree Killer Clown. maybe he can be salvaged with a few orbs of regret

Imon Yourside 02-03-2013 11:57 PM

Quote:

Originally Posted by Fishpicker (Post 9376802)
show us your passive tree Killer Clown. maybe he can be salvaged with a few orbs of regret

How can I post it? Screenshot would make those skills little unrecognizable dots.

Fishpicker 02-04-2013 12:30 AM

Quote:

Originally Posted by KILLER_CLOWN (Post 9376878)
How can I post it? Screenshot would make those skills little unrecognizable dots.

the easiest way to do it...

open your browser, minimize, then open the game. login to your character and open up your skill tree.

go back to your browser, go to this link http://www.pathofexile.com/passive-skill-tree/AAAAAgUA and copy your characters skill tree onto the websites skill tree map. (do it in that order. the game may stall out if you open apps when the game is already running)

once you match up the skill trees, scroll to the bottom of the map on the website. there is a box with the heading; link to this build. copy that code and post it here with the insert link tool. then we can go to the website and make changes to the skill tree. we can show you what we would do to change the build by posting the link to the revised skill tree maps.

Imon Yourside 02-04-2013 12:45 AM

Quote:

Originally Posted by Fishpicker (Post 9376915)
the easiest way to do it...

open your browser, minimize, then open the game. login to your character and open up your skill tree.

go back to your browser, go to this link http://www.pathofexile.com/passive-skill-tree/AAAAAgUA and copy your characters skill tree onto the websites skill tree map. (do it in that order. the game may stall out if you open apps when the game is already running)

once you match up the skill trees, scroll to the bottom of the map on the website. there is a box with the heading; link to this build. copy that code and post it here with the insert link tool. then we can go to the website and make changes to the skill tree. we can show you what we would do to change the build by posting the link to the revised skill tree maps.

http://www.pathofexile.com/passive-s...4snK6zVa5Eqw==

and lolz orbs of regret? never found a single one.

Fishpicker 02-04-2013 01:27 AM

Quote:

Originally Posted by KILLER_CLOWN (Post 9376921)

and lolz orbs of regret? never found a single one.

thats not a biggie. the easiest way to get them is to trade other orbs or items.

it looks like you're chasing down offensive bonuses too aggressively. its going to be tough to survive in melee. since you are level 27, you should have 2 respec points unless you have already used them.

to start, i would drop the 2 cold damage% nodes and pick up 2 life nodes that are close to the templar root. that will look like this. two point change

from there you want to get more life, armor and mana shield. I would go ahead and get the armor/shield nodes closest to your root. that will look like this. 6 more points

so if you can stick it out for 6 more levels of grinding, you can raise your health by 36% with 30 hp on top. you would also raise both your armor and mana shield by 44% and increase all your elemental resistances by 10%. you won't be a tank but you should notice the improved durability. you can always just barter for the orbs of regret.

Imon Yourside 02-04-2013 01:55 AM

Quote:

Originally Posted by Fishpicker (Post 9376942)
thats not a biggie. the easiest way to get them is to trade other orbs or items.

it looks like you're chasing down offensive bonuses too aggressively. its going to be tough to survive in melee. since you are level 27, you should have 2 respec points unless you have already used them.

to start, i would drop the 2 cold damage% nodes and pick up 2 life nodes that are close to the templar root. that will look like this. two point change

from there you want to get more life, armor and mana shield. I would go ahead and get the armor/shield nodes closest to your root. that will look like this. 6 more points

so if you can stick it out for 6 more levels of grinding, you can raise your health by 36% with 30 hp on top. you would also raise both your armor and mana shield by 44% and increase all your elemental resistances by 10%. you won't be a tank but you should notice the improved durability. you can always just barter for the orbs of regret.

I do really well ranged, with a bow(arrow volley) and my lightning/cold spells but I feel like I need more firepower. I don't do melee much.

Fishpicker 02-04-2013 02:25 AM

I'll show you how I built my templar last time around

first 8 levels

level 18

level 24

level 32 resolute technique will help if you use sceptres. if you prefer wands, skip it. I like using totems to cast my spells, if you prefer to cast spells on your own skip that too.

this is an alternate build for level 32 if you want to skip totems and resolute technique. this will make you tougher vs. melee but you will be short on mana and light on melee damage.

level 40ish I'm getting in position to get more mana by branching my constellation to the witch section.

just shy of level 60 and then my character got wiped just when I was starting to dominate. I didn't die once between levels 30 and 59.

the most important thing is to get your ducks in a row and get clusters of defensive bonuses. pick up offensive bonuses where you can but they shouldn't be a priority. you should try to make your spells stronger through gem levels and gear.

Imon Yourside 02-04-2013 02:28 AM

Quote:

Originally Posted by Fishpicker (Post 9376962)
I'll show you how I built my templar last time around

first 8 levels

level 18

level 24

level 32 resolute technique will help if you use sceptres. if you prefer wands, skip it. I like using totems to cast my spells, if you prefer to cast spells on your own skip that too.

this is an alternate build for level 32 if you want to skip totems and resolute technique. this will make you tougher vs. melee but you will be short on mana and light on melee damage.

level 40ish I'm getting in position to get more mana by branching my constellation to the witch section.

just shy of level 60 and then my character got wiped just when I was starting to dominate. I didn't die once between levels 30 and 59.

the most important thing is to get your ducks in a row and get clusters of defensive bonuses. pick up offensive bonuses where you can but they shouldn't be a priority. you should try to make your spells stronger through gem levels and gear.

I love the totems, I have just the one though right now. It's little more than a nuisance to the enemies at level 33 though.

Did you take Ancestral Bond? you can't deal damage with skills yourself? that seems like a tremendous curse.

Fishpicker 02-04-2013 02:37 AM

Quote:

Originally Posted by KILLER_CLOWN (Post 9376964)
I love the totems, I have just the one though right now. It's little more than a nuisance to the enemies at level 33 though.

yeah. the damage reduction is steep. I always used my most powerful spell in the totem. multiple projectiles will help a lot. or you can put frost nova in the totem so it will slow the enemies down while you blast away with spells.

i didn't do ancestral bond because it didn't exist before open beta. I think that was their way of nerfing totem spam. before the wipe it was just extra totem bonus.

Fishpicker 02-04-2013 02:43 AM

Quote:

Originally Posted by KILLER_CLOWN (Post 9376954)
I do really well ranged, with a bow(arrow volley) and my lightning/cold spells but I feel like I need more firepower. I don't do melee much.

you want more firepower with the bow? you'll need a lot more dexterity to level up the bow gems. consider using wands.

Imon Yourside 02-04-2013 02:46 AM

Quote:

Originally Posted by Fishpicker (Post 9376968)
you want more firepower with the bow? you'll need a lot more dexterity to level up the bow gems. consider using wands.

Quite honestly it feels strange being great with a bow as a templar(lolz), so I dunno if i'll level that up. Need to use my spell casting.

Mr. Laz 02-04-2013 11:18 AM

btw 2 remote totems is no longer a great option because the passive that allows more totems also blocks your ability to use skill yourself.

2 totems is pretty much only feasible if you build a summoner


but imo a remote totem with a skelly skill gem attached to it is pretty functional for any character. Endless skelly summoning FTW!

Imon Yourside 02-04-2013 03:25 PM

Quote:

Originally Posted by Mr. Laz (Post 9377486)
btw 2 remote totems is no longer a great option because the passive that allows more totems also blocks your ability to use skill yourself.

2 totems is pretty much only feasible if you build a summoner


but imo a remote totem with a skelly skill gem attached to it is pretty functional for any character. Endless skelly summoning FTW!

Not sure how to have totems use skills, just put the totem in something linked to say skeleton summoning?

Fishpicker 02-04-2013 04:32 PM

well the spell totem only works with spells (blue gems). i don't think it will work with any skill.

Mr. Laz 02-04-2013 04:35 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9378033)
Not sure how to have totems use skills, just put the totem in something linked to say skeleton summoning?

yes, get special 'remote totem' then put it into socket that is linked to skill you want.

you will see that skill show up in your hotkeys with little letter by skill picture.


btw - if you have a support gem linked to skill it usually shows a little letter in skill icon so you can know if it's compatible and working.

Imon Yourside 02-04-2013 05:33 PM

Quote:

Originally Posted by Mr. Laz (Post 9378202)
yes, get special 'remote totem' then put it into socket that is linked to skill you want.

you will see that skill show up in your hotkeys with little letter by skill picture.


btw - if you have a support gem linked to skill it usually shows a little letter in skill icon so you can know if it's compatible and working.

Not sure what a "remote totem" is, I have just a normal totem that shakes and all that.

Fishpicker 02-04-2013 08:37 PM

KC the totem you are describing is either a pulse totem or a decoy totem

there are 5 different totems

decoy totem (skill), rejuvenation totem (skill), flame totem (skill), pulse totem (skill), and spell totem (support). you need the spell totem to attach to a spell (skill). all the skill gems have hard edges, those are standalone skills. the support gem is the one you want. support gems are spherical. you can link the spell totem support gem to most spells (blue skill gems). if you link any of the totem skill gems to a spell gem then you will wind up with 2 skills that work independently.

the spell totem support gem will show up on your icon as whatever spell you have linked with it. so if you have a fireball linked to the spell totem, the icon will be fireball with the letter T.

Imon Yourside 02-04-2013 08:45 PM

Quote:

Originally Posted by Fishpicker (Post 9378821)
KC the totem you are describing is either a pulse totem or a decoy totem

there are 5 different totems

decoy totem (skill), rejuvenation totem (skill), flame totem (skill), pulse totem (skill), and spell totem (support). you need the spell totem to attach to a spell (skill). all the skill gems have hard edges, those are standalone skills. the support gem is the one you want. support gems are spherical. you can link the spell totem support gem to most spells (blue skill gems). if you link any of the totem skill gems to a spell gem then you will wind up with 2 skills that work independently.

the spell totem support gem will show up on your icon as whatever spell you have linked with it. so if you have a fireball linked to the spell totem, the icon will be fireball with the letter T.

I'll need to locate a spell totem then, haven't found one yet. Only totem i have is the pulse one i think.

Fishpicker 02-04-2013 09:05 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9378838)
I'll need to locate a spell totem then, haven't found one yet. Only totem i have is the pulse one i think.

you should barter for the spell totem. you might be waiting a long time for one to drop off a mob. to work a trade just keep this in mind; you want to trade something of equal value so you don't get ripped off. if you trade skill gems straight up, then the level required to use the gem should be equal to or close to the gem you trade for. for example, you need to be level 19 to use the spell totem support gem. so you should try to trade away a gem that also requires level 19.

Imon Yourside 02-04-2013 09:06 PM

Quote:

Originally Posted by Fishpicker (Post 9378883)
you should barter for the spell totem. you might be waiting a long time for one to drop off a mob. to work a trade just keep this in mind; you want to trade something of equal value so you don't get ripped off. if you trade skill gems straight up, then the level required to use the gem should be equal to or close to the gem you trade for. for example, you need to be level 19 to use the spell totem support gem. so you should try to trade away a gem that also requires level 19.

Thank you, would you happen to have an extra one?

Fishpicker 02-04-2013 09:17 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9378884)
Thank you, would you happen to have an extra one?

if I did, I would loan it to you. I lost everything in my stash in the last wipe.

now that I'm starting over, I'm playing as duelist and I'm in the low 20's. I bet you have better items than I do.

Imon Yourside 02-04-2013 09:18 PM

Quote:

Originally Posted by Fishpicker (Post 9378903)
if I did, I would loan it to you. I lost everything in my stash in the last wipe.

now that I'm starting over, I'm playing as duelist and I'm in the low 20's. I bet you have better items than I do.

I will happily share, lmk wuw.

Fishpicker 02-04-2013 09:22 PM

Im all set ATM. I do a lot of merchant trading and crafting

Fishpicker 02-04-2013 09:36 PM

oh one more thing. when you do a quest and go back for a reward, always check the entire list of gems and take the one that requires the highest level to use. even if it is something that you don't need, someone else needs it and they will trade for it.

Imon Yourside 02-04-2013 10:40 PM

Where do i trade?

Fishpicker 02-04-2013 11:59 PM

just do it through chat. press enter to bring up the chat window. press $ then enter to bring up trade chat. all the trade chat is in orange text. start off by asking what is a fair price for the spell totem gem. people will tell you what the gem is worth in orbs. Then you should announce in trade chat that you wtb spell totem. if you need a certain orb, you can trade lesser orbs for the orb you need at the merchants in town. you can negotiate a trade; rare items(s) for gem, orbs for gem, or gem(s) for gem. most trades are paid for in orbs btw. just make sure you do all your announcing with the dollar sign ($). then make sure you do all your negotiating in whispers. type @charactername to send a whisper to that player. once you work out a trade, invite the player to your party or tell them to invite you to their party. make arrangements to meet in a town. if they open a town portal, wait for them to come to town. do not jump the gun and take the portal to their location. don't take the portal even if they tell you to. just insist that they come to you. once you meet up you just drag and drop what you are trading into the trade window. before the trade can be approved you must scroll your mouse cursor over the item they are trading to you. once you do that, you click the approve trade button and wait for them to approve. once approved by both players, you're all done, leave the party before you run off.

here's something else that will come in handy. you can show items in the chat box. this is the proper way to offer items, gems, and orbs for trade. first open your inventory screen. then open the chat box. press $ before you enter in any text so that it shows up in trade chat. ctrl + alt + left click the item you want to show in chat. type whatever text you want then press enter. when you do that, it will show the items to other players. if you want to look at items that are being offered, open your chat window, then scroll over the items. it will show you a picture of the item and a list of all the stats. make sure you show the items that you want to trade away. And make sure that you are using the trade chat when you announce that you are buying and selling. if you dont, the mods will give you a warning. chat spammers get suspended sometimes.

Imon Yourside 02-05-2013 01:03 AM

Quote:

Originally Posted by Fishpicker (Post 9379206)
just do it through chat. press enter to bring up the chat window. press $ then enter to bring up trade chat. all the trade chat is in orange text. start off by asking what is a fair price for the spell totem gem. people will tell you what the gem is worth in orbs. Then you should announce in trade chat that you wtb spell totem. if you need a certain orb, you can trade lesser orbs for the orb you need at the merchants in town. you can negotiate a trade; rare items(s) for gem, orbs for gem, or gem(s) for gem. most trades are paid for in orbs btw. just make sure you do all your announcing with the dollar sign ($). then make sure you do all your negotiating in whispers. type @charactername to send a whisper to that player. once you work out a trade, invite the player to your party or tell them to invite you to their party. make arrangements to meet in a town. if they open a town portal, wait for them to come to town. do not jump the gun and take the portal to their location. don't take the portal even if they tell you to. just insist that they come to you. once you meet up you just drag and drop what you are trading into the trade window. before the trade can be approved you must scroll your mouse cursor over the item they are trading to you. once you do that, you click the approve trade button and wait for them to approve. once approved by both players, you're all done, leave the party before you run off.

here's something else that will come in handy. you can show items in the chat box. this is the proper way to offer items, gems, and orbs for trade. first open your inventory screen. then open the chat box. press $ before you enter in any text so that it shows up in trade chat. ctrl + alt + left click the item you want to show in chat. type whatever text you want then press enter. when you do that, it will show the items to other players. if you want to look at items that are being offered, open your chat window, then scroll over the items. it will show you a picture of the item and a list of all the stats. make sure you show the items that you want to trade away. And make sure that you are using the trade chat when you announce that you are buying and selling. if you dont, the mods will give you a warning. chat spammers get suspended sometimes.

Ok kewl, didn't know if there was an AH or something. So the trade options are worse than d2? I appreciate all the info man.

Pants 02-06-2013 12:34 AM

Started playing this last night. Pretty good game. Excellent if you consider the fact that it's completely free.

Imon Yourside 02-06-2013 01:10 AM

Quote:

Originally Posted by Pants (Post 9381676)
Started playing this last night. Pretty good game. Excellent if you consider the fact that it's completely free.

Ya starting out is great, the game gets a lot harder around lvl 30 or so...At least it did for me.

Imon Yourside 02-06-2013 01:20 AM

This isn't my favorite part of the game, only reason I hate partying. I have to spend more time looking at loot than fighting...

"It's important to us that Path of Exile has a cut-throat feel where players are not only competing against monsters, but also their fellow players. We do not feel it is an option to arbitrarily hide items from players who have not been allocated them. "

http://www.pathofexile.com/forum/view-thread/392

jd1020 02-06-2013 05:41 AM

Quote:

Originally Posted by KILLER_CLOWN (Post 9379259)
So the trade options are worse than d2?

I don't get it. How are they worse? They're exactly the same in d2, if not better than d2.

Imon Yourside 02-06-2013 09:51 AM

Quote:

Originally Posted by jd1020 (Post 9381777)
I don't get it. How are they worse? They're exactly the same in d2, if not better than d2.

Well in D2 you at least had the regular trade channels and they were easier to read...well sometimes they were depending on the amount of spam.

Mr. Laz 02-06-2013 10:20 AM

Quote:

Originally Posted by KILLER_CLOWN (Post 9382017)
Well in D2 you at least had the regular trade channels and they were easier to read...well sometimes they were depending on the amount of spam.

there is a trading channel

# = all chat
$ = trade chat

jd1020 02-06-2013 01:29 PM

Quote:

Originally Posted by Mr. Laz (Post 9382071)
there is a trading channel

# = all chat
$ = trade chat

This.

And in D2 you weren't actually ingame trading because you could only have 8 people in a game. So you either made a game with a title named "Trade blahblahblah" or sat in a channel spamming to 39 people, half of which were likely afk for 12 hours, because the max channel was 40. And forget it if you had items on 2 different chars. You'd better hope a friend is on or else you had to perma a game by sitting in it for 5 mins and then risk losing your shit if it drops trying to transfer items to the same character because stashes werent account based.

PoE's system is the same in the respect that you spam a chat but its better in every single way beyond that.

Imon Yourside 02-06-2013 01:31 PM

Quote:

Originally Posted by jd1020 (Post 9382486)
This.

And in D2 you weren't actually ingame trading because you could only have 8 people in a game. So you either made a game with a title named "Trade blahblahblah" or sat in a channel spamming to 39 people because the max channel was 40. And forget it if you had items on 2 different chars. You'd better hope a friend is on or else you had to perma a game by sitting in it for 5 mins and then risk losing your shit if it drops trying to transfer items to the same character because stashes werent account based.

PoE's system is the same in the respect that you spam a chat but its better in every single way beyond that.

Still would much prefer a real auction house, etc to these primitive ways of trading. I had multiple accounts on D2, so I could xfer myself.

jd1020 02-06-2013 01:33 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9382489)
Still would much prefer a real auction house, etc to these primitive ways of trading. I had multiple accounts on D2, so I could xfer myself.

It wouldn't work because there's no set currency in PoE.

It's not like WoW or D3 where you use gold. There isn't gold in PoE.

Imon Yourside 02-06-2013 01:35 PM

Quote:

Originally Posted by jd1020 (Post 9382491)
It wouldn't work because there's no set currency in PoE.

It's not like WoW or D3 where you use gold. There isn't gold in PoE.

I know but you could ask for whatever you wanted in return, not sure how it would work but I recall several problems with trade window scams in D2.

jd1020 02-06-2013 01:38 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9382495)
I know but you could ask for whatever you wanted in return, not sure how it would work but I recall several problems with trade window scams in D2.

I've never traded in PoE but from what I understand you cannot complete a trade until both parties involved move their cursor over the item being traded.

Trade window scams happened in D2 because of someone being a dumbass...

Example: Trade a 6 slot item for a 1 slot item.

Person with 6 slot item: "Oh shit! I need to clear some space for your 1 slot item. Hang on!"

(runs to stash)

"OK! Good to go!"

Trade again and instead of thinking about the situation the person with the 1 slot item gladly hits accept without even looking at the item the douche with a "full inventory" put in the window.

Imon Yourside 02-06-2013 01:41 PM

Quote:

Originally Posted by jd1020 (Post 9382503)
I've never traded in PoE but from what I understand you cannot complete a trade until both parties involved move their cursor over the item being traded.

Trade window scams happened in D2 because of someone being a dumbass...

Example: Trade a 6 slot item for a 1 slot item.

Person with 6 slot item: "Oh shit! I need to clear some space for your 1 slot item. Hang on!"

(runs to stash)

OK! Good to go!

Trade again and instead of thinking about the situation the person with the 1 slot item gladly hits accept without even looking at the item the douche with a "full inventory" put in the window.

I hung out at blizzhackers quite a bit and I can tell you there were trade scams that didn't involve the one being preyed upon doing something that dumb. I remember one that you picked the item up and sat it down so it looked exactly the same and after the trade it was not what you traded for. I would never use a scam on anyone but I did frequent that site to see how not to be a chump. That particular scam involved a packet sniffer.

jd1020 02-06-2013 01:49 PM

Quote:

Originally Posted by KILLER_CLOWN (Post 9382505)
I hung out at blizzhackers quite a bit and I can tell you there were trade scams that didn't involve the one being preyed upon doing something that dumb. I remember one that you picked the item up and sat it down so it looked exactly the same and after the trade it was not what you traded for. I would never use a scam on anyone but I did frequent that site to see how not to be a chump. That particular scam involved a packet sniffer.

Sounds like the same concept to me. 2 items with the same graphic and the scammer just swapped them out. As soon as an item was picked up from the trade window both people would have to hit accept again.

Imon Yourside 02-06-2013 02:19 PM

Quote:

Originally Posted by jd1020 (Post 9382524)
Sounds like the same concept to me. 2 items with the same graphic and the scammer just swapped them out. As soon as an item was picked up from the trade window both people would have to hit accept again.

It was a variant but it looked like what you were trading for, you couldn't tell the item was a normal one. All the scammer had to do was match the graphics on the item and they could scam easily. Took Bliz 2 years to fix that BS.

Mr. Laz 02-06-2013 08:43 PM

I would prefer an auction house too


that way you don't have to sit online looking for something specific


10 alchs for rare 2h ax .... or whatever


just don't involve any RL money and it's all good.

Bump 02-06-2013 09:57 PM

Quote:

Originally Posted by Mr. Laz (Post 9383584)
I would prefer an auction house too


that way you don't have to sit online looking for something specific


10 alchs for rare 2h ax .... or whatever


just don't involve any RL money and it's all good.

ya, it is convenient, that's for sure.

Imon Yourside 02-07-2013 06:00 PM

I've tried trading and it's a major pain in the ass..really annoying.

Mr. Laz 02-07-2013 08:13 PM

I've starting finally play again and i haven't been DC'ed a single time.


I gave it a week or so to calm down after open beta.


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