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08-03-2015, 10:10 AM | #346 | |
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08-03-2015, 10:19 AM | #347 | |
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Unfortunately. I'm excited for the season is why I'll probably be doing it. Just wish they'd go back to the traditional franchise mode and update it.
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08-03-2015, 10:22 AM | #348 | |
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Also, the new "aggressive catch" mechanics and all that? |
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08-03-2015, 10:25 AM | #349 |
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He's not in the top 6, technically. The 5th and 6th rated DTs in this season's game were rated 92 overall. So Poe could still be high 80s-low 90s.
Our defense has all the pieces to be a dominant unit this season. Berry doesn't have cancer in the game so I'll probably roll with him at SS. Probably run with Ron Parker at FS but move him into the slot a lot in nickel and dime packages, depending on how they rate Peters/Gaines/Nelson. |
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08-03-2015, 12:43 PM | #350 | |
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The aggressive catch feature is tough to defend on 1v1 deep balls, but I've heard if you use the swat/strip button instead of catch/ballhawk, they will get a hand on it or knock it loose. I am concerned about the running game. I heard its not very forgiving if you cant read blocks. |
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08-03-2015, 12:50 PM | #351 | |
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That's good to hear about the swatting and not reading blocks, IMO. I used to be a master at going for the swat on one of the older Madden games (probably 05 or so when they had the skills training mini-camps in the offseason). In the last few installments, that maneuver has definitely fallen by the wayside, but realistically sometimes it makes way more sense not to go for the INT. Hopefully they tweaked the running game to prevent guys from bouncing it outside on literally every run play. That shit gets old so ****ing fast. |
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08-03-2015, 05:09 PM | #352 |
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speed overhaul makes sense.. 99 should be usain bolt status.
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08-05-2015, 10:45 AM | #353 |
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Been putzing with madden 15. It's trade system is completely broken. My defense right now has Jj Watt, marcel Dareus, and Justin Houston. I'm using the Browns. I still have Joe Haden tashun Gipson and donte Whitner. I gave the Chiefs Justin Gilbert, a first, and d tackle Phil Taylor for Justin Houston. Insane!
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08-05-2015, 11:26 AM | #354 | |
Can't Use That Disney Ass Name
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Connected careers sucks as a whole. Bring back the traditional franchise mode and update it
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08-05-2015, 11:44 AM | #355 |
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WHERE IS OUR GOD DAMN GLORIOUS JOE MONTANNA 2k GAME? AHHHHHHHHHHHHH I'm still upset about this Home, why don't you get involved in the Madden 08 pc community? It's very active and there are online leagues with 80's/90's teams. I plan on buying it today. My buddy is playing in an online league with 96 rosters. I'm glad the PC community is keeping ps2 style Madden alive. It's by far the best engine in any football game, 2k games included. |
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08-05-2015, 08:55 PM | #356 | |
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I just cant get into it anymore. I have it on my PC with the 2016 update and rosters but i cant keep myself occupied with it. |
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08-06-2015, 11:36 AM | #357 |
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I'm still playing 15. Mostly, it's a game or two on Saturday or Sunday mornings.
Looking at some gameplay footage of 16, it appears that they made a couple of improvements that I complained about. In 15, throwing downfield to a WR with one defender on him was pretty much always a big gamble because my WR would never stop and jump up for the ball. Yeah, I know I could take control but I've never been good at that. Watching footage of 16 it appears that WRs are more aware and actually slow or stop to jump up for it rather than continue running like they did in 15. The other thing I noticed was that the screen pass seems to work in 16. I used to use RB screens several times a game. But in 15 I rarely use it because the defenders get to the QB way too fast and it usually ends in a sack. I did notice one glitch that hasn't been fixed. The QB gets hit by a defender but is able to shake it off but now he just stands there waiting for another defender to sack him.
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08-06-2015, 11:37 AM | #358 |
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I'm still playing 15. Mostly, it's a game or two on Saturday or Sunday mornings.
Looking at some gameplay footage of 16, it appears that they made a couple of improvements that I complained about. In 15, throwing downfield to a WR with one defender on him was pretty much always a big gamble because my WR would never stop and jump up for the ball. Yeah, I know I could take control but I've never been good at that. Watching footage of 16 it appears that WRs are more aware and actually slow or stop to jump up for it rather than continue running like they did in 15. The other thing I noticed was that the screen pass seems to work in 16. I used to use RB screens several times a game. But in 15 I rarely use it because the defenders get to the QB way too fast and it usually ends in a sack. I did notice one glitch that hasn't been fixed. The QB gets hit by a defender but is able to shake it off but now he just stands there waiting for another defender to sack him.
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08-06-2015, 05:43 PM | #359 | |
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I wish they would add stadium effects to games. Like if KC or Seattle is winning the crowd gets going and affects QBs like in old NCAA games back in the day. I liked that
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Last edited by Mother****erJones; 08-06-2015 at 05:59 PM.. |
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08-06-2015, 11:53 PM | #360 |
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