Quote:
Originally Posted by Pants
Completely different genres. Diablo is mostly is a single player hack and slash "RPG" (very limited RPG elements). You can play it with up to 3 friends if that's your thing.
WoW is a Massively Multiplayer Online RPG (MMORPG). There's a huge persistent world, intricately designed with it's own transportation networks, dungeons, battlegrounds (an organized way to fight the rival faction of players), cities, towns and villages. You have thousands of people exploring/fighting in that world at the same time who you can communicate with in a myriad different chat channels. This will cost you a monthly fee on top of the usual $50 for the game.
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I knew most of that, but but the 4 player limit on Diablo multiplayer was something I wasn't aware of. It makes sense though. Thanks.
Is the Diablo game the same whether you play solo or with 4 players? If so, how does it remain balanced?