Quote:
Originally Posted by vailpass
Sounds like they've made some improvements on the Rift since we were looking at VR a year ago. Can it do whole room now?
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The answer is: sort of. With two front facing senors, I can usually play in an 8x8 area. I only have slight issues when I turn my back to the sensors and occlude the controllers with my body. This is an area where Vives' lighthouse sensors have an advantage to produce true 360 roomscale.
Quote:
Originally Posted by New World Order
Do you have a third sensor Beauford?
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I do not. I havent felt a major need outside a couple instances. Hear it gives better 360 room scale, but thats a lot of ports used, especially considering they need USB 3.0.