Thread: Video Games Mass Effect 3
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Old 05-15-2013, 12:09 AM   #279
duncan_idaho duncan_idaho is offline
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Quote:
Originally Posted by 'Hamas' Jenkins View Post
I definitely understand and empathize with this sentiment. ME was nevw and as novel as a space opera gets. Aside from the gameplay, I love the latter part of the second and early third act of ME 3, when you see Shepard plugging away but slowly deteriorating (mentions of metabolic scans on his armor showing tremendous stress) under the, literal, galactic weight of his/her burden.

The codex entries are definitely worth reading all on their own.

I've thought about buying Karpyshyn's (sp?) novels, but never actually pulled the trigger.

As an aside, I find myself wasting too much brainpower considering how Ender Wiggin would have fought the Reapers, because, goddamn, do I hate deus ex machina.
I think Ender's approach would have been much like renegade Shepherd's. Sacrificing. Relentless. Unwilling to yield.

I dabble with fiction as well but have never had the stones to submit anything of yet. I have a fantasy epic that I've been kicking around for a few years, marinating, etc. but have had trouble making consistent progress before stopping and restarting.

But writing for a video game? The way Bioware breaks it up is pretty cool. They have an overall creative director who is in charge of the outline of the story and the major plot points. They typically assign each writer to a few of each of the characters for their RPGs. Those writers will also handle individual missions and story arcs within the overall story.

Essentially, you end up writing a module, like you would for a pen and paper game.

I could definitely get down for that. But oh well...
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