Quote:
Originally Posted by allen_kcCard
Concerning the skill system in Diablo II vs. what is coming for III, sure it seems like it is a lore more linear, but for Diablo II didn't most everyone that knew how to read the internet follow close to the same builds anyhow?
Meteor/Frozen Orb Sorceress
Lightning/Frozen Orb Sorceress
Summoner Necromancer
Trapper Assassin
Hammerdin Paladin
Those are some that I remember, plus things like a whirlwind barb. Sure, there are people that gimped themselves by not following those builds, but isn't it a good thing if they make changes so that those people don't get frustrated because they did something wrong?
I don't want to play a mindless game either, but it isn't like all the people that played diablo 2 all figured out the perfect builds by themselves. A few did, and others followed suit. Right?
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reading all those builds make me sad for the old days.
Those builds had to be figured out and if you didn't go in with a certain build you got totally owned in Hell.
SO FAR ... it doesn't even look like you will have any builds in DIII
I'm sorry but to me that is a big difference.
I supposed the play could be difficult enough in DIII that you have to play a certain style to survive instead of have certain skills but i doubt it. If they make the game that difficult they will have all the shitty players crying and complaining and it will get nerfed.