Thread: Video Games DayZ
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Old 07-25-2014, 08:05 AM   #780
hometeam hometeam is offline
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Experimental servers going down, Update Incoming, ETA 4 hours from posting (self.dayz)
submitted 50 minutes ago * by eugenhartonBuild & Environment Engineer - stickied post
As has already been stated persistence first iteration (second iteration will save content of containers, before stable) and loot respawn are going experimental (In addition to more content). Nothing is final , keep that in mind. Since there has been a lot of misconception in the last few threads, here are the highlights :
-Persistence has almost no effect on performance (it simply does not affect you on the basic level)
-Loot respawn has no effect on performance
-Server performance with the latest changes improved greatly
-I dont feel I have mandate to discuss mechanics of each, since exact knowledge can create space for abuse.
-From technical standpoint there is no difference in items that we save, they do persist through restarts (first loot roll simply cannot be changed by server restart, only natural flow of items can change that).
-Any issues you encounter, report them through feedback tool. Provide as much information as you can. Discussion is welcome. (http://feedback.dayzgame.com/my_view_page.php) -credit to r/TDuncker , since I forgot to put the link in!
Eugen Harton
Posts: 10,644
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