Quote:
Originally Posted by frazod
The thing about MMO is I have absolutely zero interest in interacting with other players online. I don't want to have to rely on somebody to complete a crucial quest, nor do I want somebody else to feel reliant upon me. Having a crew of NPCs that I control (like Dragon Age) is fine, but other than that, no thanks.
The only time I ever played on line was Star Wars Battlefront II, and the only thing I did was fly a fighter. I didn't do anything dickish like shoot down my own teammates, but I certainly didn't give a crap when they died. Eventually I quit playing because I got sick of the morons who would wait by the spawn points and kill you before you could get to a ship. Douchebags.
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(Sorry to go off on a tanget)
You know how social I am...
I'm in a huge guild in LotRO, but I only have a handful of friends I ever really do things with. I
can do larger stuff if I want to, since I'm in a big raiding guild, but I've never really been forced to do anything I didn't want. 99% of the time I don't even pay attention to the guild's chat channel.
I played that way in WoW, and Star Wars: Galaxies and even EverQuest. It's really possible to be anti-social in an MMO.
I'm not in beta, so I can't say for sure, but group size in TOR appears to be 4 players, rather than the traditional 6. And the game is supposedly being designed so that you can do each class story (we're talking 200 hours of content here x 8 classes - this is why they say it's KotOR 3, 4, 5, 6, 7, 8, 9 and 10) completely solo. Some of the world arcs require quests, but my guess is if you ever decide to try it, you'll discover that you can be as curmudgeonly as you like.