Quote:
Originally Posted by whoman69
Not quite. Generally you needed a bit of investigation to find out where the quest would end up. And they weren't all just dungeon diving.
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If you're going to say that Oblivion was less redundant, then I just don't agree at all.
All ES games are redundant, and Oblivion was the most redundant of the three I've played.
Also, FWIW, I hate walking around trying to find locations on the map. I hated it in morrowind and I love the map markers.