Thread: Video Games Madden 2013
View Single Post
Old 06-01-2012, 10:27 AM   #34
Aspengc8 Aspengc8 is offline
Veteran
 

Join Date: Dec 2005
Casino cash: $6915
Quote:
Originally Posted by Micjones View Post
There were several major gameplay modifications.

What part of the gameplay do you take exception to?
-Defensive line & linebackers don't bite on the play-action. Ever. The only reason to run it was to fool someone that 'user' controller a LB or Safety.

-Defensive line never draws a double team. Dominant D-Tackles and Noses dominated lineman in 2 seconds.

-Too easy to manipulate broken blocking by stacking D-line/linebackers in certain alignments, causing guys to come in unblocked.

-O-line blocking in general. Often lineman/FB would go downfield, ignoring someone that is a much closer threat to the RB.

I could go on and on, including the BS playbooks consisting of 300+ plays of complete crap with very few real passing concepts. They somewhat got it right with some (smash, curl/flat, hi/low) but these passing concepts are done out of EVERY formation. They are BASE concepts. The same with running plays. Ever undercenter formation should have a inside zone, outside zone, toss & counter. Its basic and I should have to go searching through formations to find a god dam ISO play.

One day they will hire someone at EA that actually played at a higher level than high school to help them design a football game.
Posts: 1,084
Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.Aspengc8 would the whole thing.
  Reply With Quote