Thread: Video Games Star Wars: The Old Republic
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Old 04-16-2012, 10:12 PM   #2257
thecoffeeguy thecoffeeguy is offline
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Quote:
Originally Posted by keg in kc View Post
I think this patch should be an eye-opener to them about the testing process. Although they did offer titles as an incentive, since there wasn't character copy, there weren't a lot of people playing on the test server.
Ya. They really need to evaluate the process. This is most likely a HUGE shock to their ego a bit, bu they need to adjust, quickly. Getting character copies to PTS is critical.

A lot of PvP'rs are very upset. Lots of people unsubbing.
I think the biggest issue is that they made so many changes while messing with expertise. That cant go over well. Now, people are just melting in warzones.

Before, WZ's were highly entertaining. Fights would last long enough to where everyone had a chance. Now its just faceroll. Its not good at all.

There was a post on the PvP forum by a guy named Redmarx (something like that). Anyway, title was "I told you so, 2-3 weeks ago". He proceeded to pull out ALL the issues with the changes in PvP. The thing is, he pulled quotes that he posted on the PTS board explaining all the problems it would cause. It was incredibly informative. After 700+ replies, 12,000 views, the thread disappeared. THAT bothered me. Not sure why Bioware did that.

Quote:
Originally Posted by keg in kc View Post
(Although, that said, I don't really believe the majority of people would have spent all that much time testing even if they'd have had copied 50s to work with - and frankly they need people leveling to test stuff on that server, too)

I don't PvP, but the impression I get is that the expertise changes mixed with the healing changes mean everybody's now doing more damage, with less damage reduction and healing. Which is definitely going to be a major change.
Ya, to many changes at once = fail.
I saw this in Rift in 1.5. BW needs to act quickly to restore faith. LOTS of people are mad.
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