I forgot to add this last profession, and my favorite profession to play in the original Guild Wars game.
A mesmer can use a variety of magical, ranged, and melee weapons, including:
Main Hand: Sword, Scepter
Off Hand: Focus, Pistol, Sword, Torch
Two-Handed: Staff, Greatsword
The mesmer introduces a new condition to our set called confusion. An enemy with confusion on them takes damage each time they activate a skill. This condition stacks in intensity, so the more confusion an enemy has, the greater the damage.
The mesmer has special abilities that can shatter illusions. Shattering will destroy all illusions and create a secondary effect. There are four different shatter skills:
Mind Wrack—Destroys your illusions and does damage to opponents near them.
Cry of Frustration—Destroys your illusions and gives the confused condition to nearby foes.
Diversion—Destroys your illusions and stuns nearby foes.
Reflection—Destroys your illusions and places a barrier around the mesmer, which reflects enemy projectiles.