So one of my favorite games of all time is Rise of Nations.
How does the CIV games compare? I tried one of them out once, but found it really complicated (albeit, I was on a plane at the time!). Loved Rise of Nations - and if CIV is anything comparable, or better, I'll bite (just wondering about the learning curve) |
Civ VI looks to be much more complex then Civ V since they unpacked the cities onto the map. So, it is hard to tell without the game in hand yet.
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It's out. I have it downloaded and started it up for a few minutes this morning.
Anyone getting to play today? I'll have to wait till later tonight. |
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Turn based versus real time is the obvious difference, but if you enjoy growing a civilization through the ages, I would suggest giving the civilization series a try. If you don't want to drop 60 on the new game, civ 5 with all dlc can be had for pretty cheap now and then on steam. |
<A href="http://www.pcgamer.com/civilization-6-review/">PC Gamer: 93 Percent. My favorite part of the review:
"But there are so many of these new features that it could feel overwhelming at times. The depth and variety of systems resembles a Civ game that’s already had two or three expansions added on top"</A> |
The map can go to hell and die. I hate it. I like everything else. But there's not enough difference between the undiscovered and discovered map portions.
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Anyone played it yet? I'm a Mac user ATM, so I'll have to wait until November/Decemberish.
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Playing it now. The map is really my only qualm.
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Barbarians are much harder in this version. Seems like the camps pump them out every three turns if they know where your city is.
I do agree that the fog of war and unexplored need to be different colors than one just being a lighter shade of brown than the other. Makes it hard to figure out with just a glance. AI seems somewhat better but I had Cleo declare war on me a turn after we met for some reason. Considering I have been playing with Pericles, I haven't actually fought Frederick yet even though I am been on the same continent. |
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been watching some streams of this. looks like more of the same, in a good way. However, not gonna pay full price.
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Just bought it tonight, played for about an hour. Its good, i like it. However, there is a lot that needs to be fixed. It feels super slow, the AI needs reworked, you can't use a battering ram against cities unless they have a wall built. thats just my first thoughts from minimal play.
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My first completed game was around 8 hours on quick
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Research rates compared to building times needs addressed.
My first marathon game on King has me in the Renaissance age around 200 b.c., but building anything takes forever. 60 turns for harbor district but 20 turns a tech.... seems off. And I'm not even focusing on science... or at least not intentionally. |
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