Madden 2013
Due to the Madden 12 thread, I'd thought i'd post what the news is about this years edition.
-There will be no more picks from defenders looking over the shoulder or having the ball come over head. Defense must face the ball. - Super jump abilities for LBs/DBs has been taken away -Receiver icons will light up for pass plays when they would expect the ball on certain routes. Doesn't mean they're open, but when they would expect the ball coming out of breaks. -There are new accuracy tweaks. They want you to throw into windows instead of waiting for the receiver gets open (almost impossible on 12) - New throwing motions, and specific drop backs for all qbs (3,5,7 step drops) -QBs do PA faster so you don't get raped by defenses constantly. All I've heard so far really, but it seems that this game should play better. However, that is what is said every year. Until Madden gets a true competitor imo (2ksports) they will continue to put out a shitty product. |
I'm not buying until they fix the franchise mode.
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The roster expansion was great on paper, but it didn't matter how well your players performed in the preseason they had set ratings they would end up in the end. The scouting was just as bad as ever. FA bidding was a decent feature, but they should let you pick the players you are interested in before bidding starts so they aren't lost in a giant shit storm. There were plenty of other problems and I could have lived with them if they hadn't made all the claims about the improved franchise mode. On the subject of 2013, I'm undecided. On one hand if they actually make the changes they have claimed, it will be the best football game of all time. On the other, they usually **** up when they claim they fixed something (see franchise mode stuff above). I'll probably buy it. |
Same shit different day.
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Madden 12 was just a giant POS
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Three years into a franchise and 75% of the teams are ****ed for cap room and huge name players are getting released because they can't afford them. I shouldn't have to control 32 ****ing teams and make the decisions for them. |
I miss the training camp feature the most. Madden always had a ratings cap on players but when they had training camp it didn't matter what the cap was because you could level them up in training camp.
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Yeah I paass on madden until another company is able to make a game. If they don't then I don't at like ive been doing since 2005. I do miss playing though.
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Madden has been shit since 2006.
It's simple economics. No competition is bad for consumer. Plain and simple. |
I'm wanting to play again, i'll get it.
The Chiefs are going to kill some fools this year. |
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NE and San Fran are by far the two best. They're going to destroy with their lineups for Madden |
I've heard that they tweaked the sounds of the crowd by using 5 times as many mics to gather crowd noise.
I also heard that they worked with NFL Films to infuse realistic tackle/blocking sounds. |
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RIP TC |
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What part of the gameplay do you take exception to? |
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I like that they addressed LB's jumping out of the stadium to deflect and pick passes off. That was annoying as shit. |
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If they really fixed those two and made it where you can lead a receiver in their actual route it'll be worth buying. Also, if they fix playaction that'd be neat too. |
Im curious to know how the sales figures have changed through the years for Madden.
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They did the same thing with screens. Just a couple years ago you could pop off a screen for 15+ anytime, in 2012 I was lucky if my RB caught the ball. |
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-Defensive line never draws a double team. Dominant D-Tackles and Noses dominated lineman in 2 seconds. -Too easy to manipulate broken blocking by stacking D-line/linebackers in certain alignments, causing guys to come in unblocked. -O-line blocking in general. Often lineman/FB would go downfield, ignoring someone that is a much closer threat to the RB. I could go on and on, including the BS playbooks consisting of 300+ plays of complete crap with very few real passing concepts. They somewhat got it right with some (smash, curl/flat, hi/low) but these passing concepts are done out of EVERY formation. They are BASE concepts. The same with running plays. Ever undercenter formation should have a inside zone, outside zone, toss & counter. Its basic and I should have to go searching through formations to find a god dam ISO play. One day they will hire someone at EA that actually played at a higher level than high school to help them design a football game. |
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The part that really irritates me is the O-Line blocking animations and how it is impossible to get pressure from your DE's. I can only get sacks with Tamba by using firezones online, and never get more than 5-6 sacks a season during franchise mode. It sucks. |
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Had a few decent seasons in 12 after a slider over haul, but damn franchise mode is shit.
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I always found that the biggest problem with Madden was that the person who played the game the best won. I've heard from more than one person the guy that won their Madden league took one of the worst teams and still won. As a test of strategy or franchise building, its a complete failure.
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Posted via Mobile Device |
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The main things I hate about franchise mode (besides what I already commented on) are that there are some random games every season where your defense just can't tackle for shit. The CPU will have a guy that breaks 3, 4, 5 tackles and goes for a big gain. WTF, Madden?
Also, my QB can be an outstanding passer but it seems that there are a few passes every game where he is not under pressure and just completely misses a wide open receiver. |
off topic...but I wonder how NCAA 13 will be.
I"ll wait for that thread. |
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I usually went to a max protect if I did try PA. That helped a bit. It is completely broke though.
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Posted via Mobile Device |
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God, NCAA 2013 looks terrible. The big new feature (instead of working on in game problems that have existed for a decade) is getting to play with RG3 ON A DIFFERENT TEAM! YAY!! HIGH FIVE!!
GAY |
These games are fun as hell.
It is always funny to watch unhappy gamers bitch...as if there is anything they could possibly do to keep all those people from ranting about the game. Haha. |
Here is my 2012 Chiefsplanet Avatar courtesy of Madden 2013...
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First year I'm passing on NCAA and strictly getting Madden...I've had my problems with Madden in the past but it looks incredible this year.
Physics and Connected Career are going to be awesome, this new dev. team gets it. Doesn't really matter right now as The Show and Max Payne 3 are owning my soul. |
The Show
Hell, I have a Royals chise from last year's game still rolling along splendidly. Awesome game, but too much babysitting needed for CPU in franchise, so 30 team control is a must. |
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Yanks and Sox always get top of the line players for C prospects and garbage. I just reverse the trade and shake my head.
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anyone hear any other news about Madden '13? see any other reviews etc?
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so is this really the year that Madden fixes their in game problems and franchise? I've heard it every year the past several years. In fact, 2012 is the only Madden in existence that I did not purchase at all after 5 years in a row of saying that I would never buy another madden, but I'm stubborn and love football.
****, I have a feeling the hype with the new devs, gameplay improvements and fixes is gonna get me to buy it. I just hope I'm not gonna be disappointed, again. |
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Hmmm.
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Of course I'm gonna buy this again, and be all pissed off because they will have changed something that wasn't broken, and added some useless detail, while ignoring the stuff that really matters like last year with the pre-game introductions. I do still enjoy playing it but come on. When was the last time that updated rosters wasn't the truly the only reason to buy this game?
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I really didn't like the hot and cold crap either. I play hot and cold, I don't need the AI lowering my ratings when I don't play well.
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