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-   -   Video Games Mass Effect 3 (https://www.chiefsplanet.com/BB/showthread.php?t=238275)

Wallcrawler 03-11-2012 03:34 PM

Im getting a little bit pissed off with this.

Firstly, the game wont import any of my ME1-2 characters, so the story for me has been complete bullshit and isnt following anything according to what Ive already done so far.

Im stuck with Wreav instead of Wrex, who was probably my favorite character thusfar, because apparently the default story was Wrex dies on Virmire.

I just now found out that the game is insinuating that I killed the Rachni Queen in the first game, which I didnt.

Should be starting at level 30, but instead now I had to start over completely. They didnt even put in a quiz like they did in ME2. Big fail here. Now even if you wanted to see the ending having made different choices over games 1 and 2, you would need to have a character that actually did that. I dont have ME 1 and 2 anymore, but I retained my saves so I could at least finish 3, and now thats not working.

Throw in on top of that, the fact that just about every time I get situated on my couch, I have to get up and switch fucking discs. Ive had my 360 a long time, so the door does the whole jamming thing where it wont open until after the first 10 attempts.

Gameplay seems pretty solid, but this inability to continue MY version of the story and all the disc switching makes me pretty glad this is just a rental.

Loving the Kinect Voice features for the powers as well. Really cool and actually feels like youre there leading the team and calling out orders. Being able to speak the dialogue options in conversations was a nice touch as well.

keg in kc 03-11-2012 04:06 PM

Just played multiplayer for the first time. Suprisingly fun. Died on the 10th ****ing wave. LMAO

Johnny Vegas 03-11-2012 05:56 PM

one thing I am pissed about is they didn't make it compatible with PS Move but they with the Kinect. Bastards. I wanted to use my gun.

Wallcrawler 03-11-2012 09:18 PM

only voice recognition works with kinect, not any motion control.

Pretty cool to be able to just run and say "Shotgun" to pull the shotty out. I dont think Ive brought up the menu to change weapons since I started. Being able to lay down heavy fire and just say "grenade" is pretty sweet also.

Really kicks ass not having to worry about having only 3 abilities able to be hotkeyed at once, because now all you have to do is call out what you want, and it happens.

The recognition is superb, as I can even say what I want in a pretty quiet voice and it still picks up what I said instantly. Ive never had to say anything twice, if anything, sometimes it becomes a hiccup because Ill say something to my friend like "I just got a new shotgun" and the game will switch my weapon out for me and bust out the shotgun. Heh.

veist 03-12-2012 12:56 AM

Quote:

Originally Posted by keg in kc (Post 8440912)
There's a fascinating theory:
Spoiler!

My problem with it was of a more fundamental narrative construction issue
Spoiler!

Johnny Vegas 03-12-2012 02:18 AM

Quote:

Originally Posted by Wallcrawler (Post 8443124)
only voice recognition works with kinect, not any motion control.

Pretty cool to be able to just run and say "Shotgun" to pull the shotty out. I dont think Ive brought up the menu to change weapons since I started. Being able to lay down heavy fire and just say "grenade" is pretty sweet also.

Really kicks ass not having to worry about having only 3 abilities able to be hotkeyed at once, because now all you have to do is call out what you want, and it happens.

The recognition is superb, as I can even say what I want in a pretty quiet voice and it still picks up what I said instantly. Ive never had to say anything twice, if anything, sometimes it becomes a hiccup because Ill say something to my friend like "I just got a new shotgun" and the game will switch my weapon out for me and bust out the shotgun. Heh.

yea. I'm gonna have to get kinect. Was looking for an excuse. Think I found it. :D

Saulbadguy 03-12-2012 06:41 AM

Quote:

Originally Posted by Wallcrawler (Post 8443124)
only voice recognition works with kinect, not any motion control.

Pretty cool to be able to just run and say "Shotgun" to pull the shotty out. I dont think Ive brought up the menu to change weapons since I started. Being able to lay down heavy fire and just say "grenade" is pretty sweet also.

Really kicks ass not having to worry about having only 3 abilities able to be hotkeyed at once, because now all you have to do is call out what you want, and it happens.

The recognition is superb, as I can even say what I want in a pretty quiet voice and it still picks up what I said instantly. Ive never had to say anything twice, if anything, sometimes it becomes a hiccup because Ill say something to my friend like "I just got a new shotgun" and the game will switch my weapon out for me and bust out the shotgun. Heh.

That's reeruned. You are reeruned for liking it.

Saulbadguy 03-12-2012 06:41 AM

Quote:

Originally Posted by keg in kc (Post 8441347)
Just played multiplayer for the first time. Suprisingly fun. Died on the 10th ****ing wave. LMAO

Yeah, the multiplayer is actually pretty good.

Frazod 03-12-2012 08:30 AM

I'm probably about eight or nine hours in at this point. I'm enjoying it, although probably not quite as much as the last one. Beating back the husks gets tiresome after a while - I prefer fighting Cerberos.

keg in kc 03-12-2012 10:07 AM

You get plenty of cerberus by the end. 8 or 9 hours might be a quarter of the game if you do everything. It took me more than 40 hours to finish, playing on Normal (about as long as ME2 without DLC took playing on Insanity, or my last playthrough on normal including Overlord, Shadow Broker and Arrival).

I'd say in total I found 3 to be more engaging than 2. I think the story's better -- they cover an unbelievable amount of ground by the end, connect 3 to both 1 and 2 in ways I didn't expect, and it never really gets boring at any point. Aside from the final 10 minutes of the game (general consensus, not necessarily my personal opinion...) it may be the best storytelling bioware's done, all things (story, cinematics) considered. I would also say the combat's the best in the series and to me the EMS is less tedious than either the Mako or planet scanning. I've seen complaints, of course, but I like the way side quests are tied into exploration. I also really like the way that many side quests are given via people speaking on the citadel.

If it's not the perfect game (end complaints...) it's certainly the next evolutionary step toward it. I've been wondering where they go from here with the franchise, and I really hope it's a Mass Effect 4, although I don't know how in the world they can do that. Before I played ME3 I was thinking they'd take the franchise toward another game genre, maybe straight FPS, but now I just want more of the kind of thing they did in the first 3. Shooter/RPG hybrid, heavy on story. I think anything else would leave me feeling like I want more.

I actually started my second playthrough last night. I think after this one I'm going to go all the way back to ME1 and play the trilogy through slowly.

veist 03-12-2012 12:32 PM

Quote:

Originally Posted by keg in kc (Post 8444458)
You get plenty of cerberus by the end. 8 or 9 hours might be a quarter of the game if you do everything. It took me more than 40 hours to finish, playing on Normal (about as long as ME2 without DLC took playing on Insanity, or my last playthrough on normal including Overlord, Shadow Broker and Arrival).

I'd say in total I found 3 to be more engaging than 2. I think the story's better -- they cover an unbelievable amount of ground by the end, connect 3 to both 1 and 2 in ways I didn't expect, and it never really gets boring at any point. Aside from the final 10 minutes of the game (general consensus, not necessarily my personal opinion...) it may be the best storytelling bioware's done, all things (story, cinematics) considered. I would also say the combat's the best in the series and to me the EMS is less tedious than either the Mako or planet scanning. I've seen complaints, of course, but I like the way side quests are tied into exploration. I also really like the way that many side quests are given via people speaking on the citadel.

If it's not the perfect game (end complaints...) it's certainly the next evolutionary step toward it. I've been wondering where they go from here with the franchise, and I really hope it's a Mass Effect 4, although I don't know how in the world they can do that. Before I played ME3 I was thinking they'd take the franchise toward another game genre, maybe straight FPS, but now I just want more of the kind of thing they did in the first 3. Shooter/RPG hybrid, heavy on story. I think anything else would leave me feeling like I want more.

I actually started my second playthrough last night. I think after this one I'm going to go all the way back to ME1 and play the trilogy through slowly.

I'm really interested in what they end up doing for DLC with this one. I mean, ME2 has two pieces of DLC that are easily head and shoulders some of the best DLC ever in Arrival and Lair of the Shadowbroker. Those both really raised the bar for the quality of DLC.

keg in kc 03-12-2012 12:39 PM

Quote:

Originally Posted by veist (Post 8445061)
I'm really interested in what they end up doing for DLC with this one. I mean, ME2 has two pieces of DLC that are easily head and shoulders some of the best DLC ever in Arrival and Lair of the Shadowbroker. Those both really raised the bar for the quality of DLC.

I always felt that Overlord raised the bar as well, pointless Hammerhead part aside.

Even looking at the DA2 dlc, one thing that's made me happy with Bioware and EA is that they are not shirking on their DLC in either quality or quantity (meaning time involved). Both Legacy and Mark of the Assassin were good and fairly long, too, in the same vein as Overlord, Arrival and Shadow Broker. So that makes me optimistic.

Doing my best not to spoil things for the people who haven't gotten there, some people have bitched that they won't buy dlc for ME3 because of the ending, but I'm of the mind that I'm all for anything that adds to the length of the game. In the end, whether I like the destination or not, it's awfully hard not to love the journey.

Wallcrawler 03-12-2012 02:12 PM

Quote:

Originally Posted by Saulbadguy (Post 8443957)
That's reeruned. You are reeruned for liking it.



http://28.media.tumblr.com/tumblr_lw...61j5o1_250.gif

Mr. Laz 03-13-2012 09:04 PM

Mass Effect 3 Multiplayer DLC Leak Reveals Possible New Character Class
2 Comments
Posted 3 hours 13 mins ago - By Nikole Zivalich

http://www.g4tv.com/thefeed/blog/pos...witterfantrack

Mass Effect 3 multiplayer DLC may have been leaked. An image, allegedly taken from the Mass Effect 3 developer server, popped up on reddit showing new playable character classes and was then posted to Facebook. I'm hardly a photoshop expert so I can't comment on the image. I am a DLC expert and I think it's pretty obvious that ME3's multiplayer DLC will offer more character classes.

If we pretend the above image is legit, and confirmed by BioWare (which it's not) then ME3's multiplayer will soon have a Geth Engineer and Infiltrator, Batarian Soldier and Sentinel, Krogan Battlemaster and Asari Justicar.

While I personally won't be returning to multiplayer anytime soon, the Asari Justicar would be awesome to play as. I wonder if I'd get unnecessarily low cut armor? Cleavage helps serve justice.

keg in kc 03-13-2012 09:07 PM

I think that reddit image was debunked yesterday, but I'm not completely certain.


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